The notes for patch 2.1 were updated on the PTR today, confirming that the patch will be going live this Tuesday. There weren’t many druid-related addendums to the notes, but here they are:
- Taunts: The taunt system has been adjusted so that warrior Taunt, druid Growl, and paladin Righteous Defense will now grant the player the correct amount of threat even when the creature or its target is crowd controlled.
- Force of Nature: The Treants summoned by this spell will now correctly attack your target even if it is neutral or non-aggressive.
- Swiftmend: The button for this ability will now be greyed out when your current target does not have Rejuvenation or Regrowth.
- Malorne Raiment and Malorne Regalia: These sets no longer erroneously apply a reduction in cost to some druid spells.
- Changed the socket bonuses on the Windhawk set to something more appropriate.



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I’m a recent convert to player versus player gameplay (having just over 3000 lifetime kills). I participate in two arena teams, one that’s 3v3 and one that’s 5v5, and neither of which is rated highly among the many teams of the Reckoning Battlegroup. For a long time I refused to participate in any PvP content, believing the premise to be unfair to those who don’t spec to do damage. There is no Honor in healing, despite the fact that it makes you the #1 target for rogues and Mortal Strike warriors. The Restoration tree offers little defensability, so more often than not, I spent my limited PvP time at the graveyard waiting for my 30 second resurrection while the rest of my team farmed Honor.
European CM Ommra just announced that Tree of Life will finally gain access to the