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Phaelia Patch 2.1 on Tuesday, May 22

Published on May 18, 2007 by Phaelia
Patches
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The notes for patch 2.1 were updated on the PTR today, confirming that the patch will be going live this Tuesday. There weren’t many druid-related addendums to the notes, but here they are:

  • Taunts: The taunt system has been adjusted so that warrior Taunt, druid Growl, and paladin Righteous Defense will now grant the player the correct amount of threat even when the creature or its target is crowd controlled.
  • Force of Nature: The Treants summoned by this spell will now correctly attack your target even if it is neutral or non-aggressive.
  • Swiftmend: The button for this ability will now be greyed out when your current target does not have Rejuvenation or Regrowth.
  • Malorne Raiment and Malorne Regalia: These sets no longer erroneously apply a reduction in cost to some druid spells.
  • Changed the socket bonuses on the Windhawk set to something more appropriate.

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Categories: Patches

Phaelia Tier 6 Armor Graphics and More from PTR 2.1.0

Published on April 19, 2007 by Phaelia
Items and Equipment, Patches
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Boubouille over at MMO-Champion recently posted an in depth preview of patch 2.1.0 (registration required to view) which — among tons of other content — includes pictures of Tier 6 armor for all of the classes. Every time the graphics for a new tier of armor is released, it gives me hope that the previous tiers will somehow become more accessible, but I suppose that’s the original EverQuest player in me. I don’t like the look of the druid Tier 6 armor, but I suppose we look like totems in treeform so we may as well look like totems out of treeform, too. As always, the priest equivalent looks amazing, and I admit to feeling armor envy. I wish someone would tell the basement programmers at Blizzard that nature includes more colors than green and brown. There are purple mountains, blue skies, and every other color in flowers. I’d like to see more colors incorporated into some of our armor sets.

The stats on all Tier 5 armor are also getting an overhaul, and the MMO-Champion article includes links to the updated Nordrassil Harness (Feral), Raiment (Restoration), and Regalia (Balance) sets. In addition to the armor preview, the Gift of the Wild spell icon is getting a facelift. Before my dual-purpose macro for casting Mark/Gift, I created a macro that used a different icon for my Gift spell, so it’s nice to see them recognize and correct this annoyance.

There is a ton of additional information applicable to all classes — including all new jewelcrafting recipes, Darkmoon Faire upgrades, new mounts and weapon graphics, and reputation guides for Skyguards and Netherdrakes — so be sure to check out the article for yourself!

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Categories: Items and Equipment, Patches

Phaelia PTR Patch Notes and Epic Flight Form

Published on April 18, 2007 by Phaelia
Patches
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Patch notes for the Public Test Realms were released on Friday and include several changes to the druid class along with the addition of the druid epic flight form quest.

The Class Eliminator™ in its most recent incarnation

Druid Epic Flight Form:

The Druid Epic flight form will be available through a series of quests, similar to the Warlock and Paladin Epic mount quests before it. This quest series will also open up a new boss in Sethekk Halls, and ultimately lead to the epic flight form.

Druid-Specific Changes:

  • The Druid Epic Flight Form is now available through a series of quests.
  • Barkskin now reduces all damage taken, with its duration reduced to 12
    seconds and cooldown reduced to 1 minute. The tooltip has been adjusted to indicate this ability can be used while frozen, incapacitated, or cowering in fear. That functionality was already present, but not listed in the tooltip.
  • Bear Form and Dire Bear Form: The bonus health from shapeshifting into these forms will again be removed correctly when shifting out of these forms.
  • Cyclone: This ability will no longer work on hunters with The Beast Within active or hunter pets with Bestial Wrath active.
  • Feral Charge now suppresses all Slowing effects while charging the target.
  • Fixed a data error that caused Swiftmend to generate more threat than intended.
  • Force of Nature: These pets will now come into the game with full health, including that gained from a percentage of their master’s stamina.
  • Gift of the Wild, ranks 1 and 2, are now available on trainers.
  • Gift of the Wild: Rank 3 of this ability now has the same range as ranks 1 and 2.
  • Improved Leader of the Pack: This ability will no longer generate threat.
  • Lacerate: The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
  • Lifebloom: Each additional application of this spell will now include the full bonus from effects which increase healing. The final heal, however, is still unaffected by stacking multiple applications of this spell.
  • Mangle(Bear): Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.
  • Nature’s Grace: This talent is now triggered by Swiftmend and Lifebloom, and is triggered by and affects Cyclone.
  • Nature’s Grasp: The mana cost has been removed from all ranks as intended.
  • Omen of Clarity: This spell is no longer castable in Tree of Life Form or Moonkin Form.
  • Prowl will now be broken correctly by damage shields such as Oil of Immolation.
  • Rake: The tooltip has been adjusted to indicate the initial damage done is bleed damage. In addition, Rake can now always be re-applied, even when Mangle is active.
  • Shapeshifting will no longer remove the Rotting Putrescence creature debuff.
  • Subtlety (Restoration Talent) now applies to all spells, not just healing spells.
  • Swiftmend: This ability will now be correctly penalized for casting low rank Rejuvenations and Regrowths just as other healing spells are penalized.
  • Teleport: Moonglade: This spell is no longer castable in Tree of Life Form.
  • Tree of Life Form: The tooltip has been corrected to indicate Nature’s Swiftness and Rebirth are castable in this form.

My Impressions:

I think that the epic flight form looks amazing. I was afraid that we’d have to spend vast sums of money on material quest components the same way that paladins and warlocks do for their epic mount quests,
but judging from an epic flightform quest walkthrough, that doesn’t look to be the case. One of the rewards in the quest chain is a 10% to flight speed trinket which compensates for the leatherworked riding crop not affecting flight form (and saving me 110 gold), and the form looks amazing so I’m quite pleased.

They keep fiddling with Barkskin and Tranquility, I suspect because they’re so often used together for the interruption prevention. The additional reduction for spell and ranged damage is great, even with the duration reduction. I’m ashamed to admit I wasn’t aware that I could use Barkskin while incapacitated but look forward to utilizing the ability more often in PvP.

The range increase on Rank 3 of Gift of the Wild will help a lot during wipe recoveries in Karazhan, and I’m glad that I wasn’t just imagining that the range was larger on Rank 1 and 2 pre-BC.

Lifebloom stacking is finally a viable strategy, and I’m surprised they didn’t have the spell function this way from the outset. As for the changes to the spells castable while in Tree of Life, I’m disappointed to see the form remain unable to perform one of the primary roles of a healer: decursing and removing poisons. It’s frustrating enough to have to shift in an out to cast Mark of the Wild and Thorns, but the decursing is one factor preventing the form’s use in large portions of several 5-man instances.

The change to Subtlety is nice for Restoration druids (and particularly Balance druids who suffer from threat problems across the board), but I know that some ferals pull groups using direct damage spells. This change discourages them from bolstering their healing ability with a talent I consider essential for any main healer, further widening the gap between Restos and Feral/Resto hybrids. Of course, overall it’s a very positive change for the class, especially for our Boomkin brethren.

Overall there are a couple of nice changes for Restoration druids on the immediate horizon (Lifebloom stacking and a versatility increase for Barkskin), though nothing so exciting that I’d want to try it out on the Public Test Realm. The epic flightform looks really promising, but I have a whole lot of farming and fishing to do before I even consider beginning the questline.

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Categories: Patches
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LoniHuff.NET (2)

Phaelia
Hey, Stormwalker! Great to hear from you! Our little sprout is growing fast, but don’t call him “little” when he’s around or he’s sure to tell you “I a little bit big!” :-)

Stormwalker
I…I…kinda miss you and your Druidic writings of old. Good to see you’re still around, busy with RL. The little sproutling looks a little bigger now! Regards, Stormwalker, of old.
The Sprout(ed) Seed (91)

Triadx
Gratz on the mini sprout!

Keybinding
Oh my gosh! You look beautiful. Is that a new druid in training? Maybe he will rebel and spec feral or oomkin? /cheer!

Bolink
Beautiful! Congratulations! (I know this is just a tad late) .-= Bolink´s last blog ..Druid Defense in Warsong Gulch =-.

Teledris
Awesome, dude! Congratulations!

tkc
15 short years till he wants to borrow the car! Cheers!
Druids (Not) to Pick Locks in Cat Form (17)

Claire Swazey
I have a cat who has learned to open the pet door lock. I’d never have thought…
The Belkin Nostromo N52 TE (74)

Alahnna (Mama Druid)
Over two years later and this is still relevant and so very helpful. I hope you are having a blast with your little sprout, who’s probably running all over the place now. =D

Marc
Hi, Too bad this blog is no longer maimtained. Thanks for you post though. I wanted to address the issue of lefties. I am on, and use the N52TE. I use a trackball with my right hand and the n52TE with my left, no problems.
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