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Phaelia Mailbag: Patch 3.0.2

Published on October 17, 2008 by Phaelia
Community, Mailbag, Patches
40 Comments

Visitors have been sharing their healing experiences since the release of Patch 3.0.2. Here are just a few:

Andurial of Alleria (US) writes in:

I thought I would give you a bit of preliminary data on 3.0 raiding (with more to come after tomorrow’s BT raid). Although my guild had intended to raid yesterday, Alleria was in the toilet so that didn’t happen.  However, we did throw together a ZA tonight to check out how our numbers were doing.  I have to say, it was mightily impressive.  The place was in the bag with 24 minutes left on the bear timer though of course there is no longer any bear to be had. [My spec is] an 8/0/53 build including Wild Growth. We were running with myself and a Discipline Priest (as apparently Disc is now where it’s at for priests who can let go of their CoH teddy bear that they cling to). As it turned out he and I were neck and neck on healing through most of the instance.

Instantly, I could tell a difference in HPS with it jumping up to about 1300 instantly and going as high as 1900!. Running with a Shadow Priest and Ret Paladin, there were no mana issues at all (which was incredibly comforting) that were not solved with an Innervate during a particularly daring set of pulls going up to the Lynx boss (including pulling the entire Lynx room and boss at the same time).  Amazingly we never wiped, only lost one player to the Lynx’s cleave and Wild Growth actually came out shining.  Now, here’s the thing.  It is a fundamental change in play style.  Lifebloom which used to do between 60-70% of my healing was now down to a roughly equal 35% with Wild Growth with Wild Growth passing on some fights like the Lynx or Dragonhawk. I also was using HT a bit (with the Glyph) for some quick throughput heals while HoTs were ticking.  All in all, I’m not hyperventilating like I thought I would be, but it’s going to take some getting used to.  I’ll let you know how it goes in a 25-man real raid environment after tomorrow and Friday.

raidhealin101
Image credit to Eggo

Metrogon commented on An Early Thanksgiving:

I ran my first raid since the patch tonight on Mount Hyjal.  Usually the druid healers (including myself) way dominate the other classes on overall (trash) healing meters.  Tonight, however, I and the other Druid were at the bottom.  At first analysis it seems that the other healing classes got a larger boost than druids from the patch.  I used to feel useful in that instance especially, but after tonight I feel like they could replace me with a Paladin of less skill and still turn out better. :-(   Am I doomed to respec to Moonkin to become comparably useful again in a raid?  Or am I just suffering from "learn2play_again" issues and will eventually catch up to the other classes as my skills with the new spells increase?

Keeva responded to Metrogon’s concerns on An Early Thanksgiving:

I wouldn’t worry about it too much at the moment, Metrogon… post 3.0 mobs have less health, they’re hitting for less, and there’s so much mana regen flying around that our healers were just spamming constantly (not best practice, but they were like kids in a candy store and I couldn’t very well tell them to heal less). To quote one of the priests though:

“I don’t normally spam like I did last night. With the changes to CoH, the changes to PoM, the free flash heals (awesome LOL), and whenever I dispelled someone it heals them, I was just going nuts to see what my best HPS would be.”

So basically he was going nuts, spamming everything he possibly could – I think he got something like 4000hps at one point. We can’t possibly compete with that, especially on trash. I felt wholly superfluous on Hyjal trash to the point where I stood and tweaked my mods for most of it rather than wasting my time trying to squeeze any heals in. I wasn’t missed.

Understandably, it all made me feel a bit slighted. A few days ago, I was a superstar healer in my guild; last night.. I could barely get any heals in, and even rolling Lifebloom seemed to contributing very little.

I tried not to let it get to me too much though. I think that once we get into the expansion and mana becomes a little more of an issue, when other healers won’t be able to go nuts and spam constantly, things will be a little more balanced. When we go back to having actual assignments rather than “snipe heal anyone with a health deficit yay” and/or spam group heals constantly to “win” on the meters, we will be back up towards the top of the list for effective healing.

I’d like to hear YOUR stories of raiding and/or instancing. Is Wild Growth as hawt as I’ve heard? Is anyone toying with Nature’s Splendor instead? (Sadly, I have none of my own experiences to share, yet, as I only just got my UI configured this morning!)

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  • Mailbag: “Tree Tactics 101″ from Bigtoy of Cho’gall
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40 Comments
Categories: Community, Mailbag, Patches

Phaelia Notable Changes in Patch 2.4.3

Published on July 15, 2008 by Phaelia
Patches
18 Comments

The long-awaited Patch 2.4.3 went live today. You can read the full patch notes as reported by MMO Champion, but here are a few of the changes I found worth mentioning.

  • Haris Pilton has launched a new line of bags and jewelry. Check her out in the World’s End Tavern!
    These bags are 22-slot and cost 1200 gold. Relevant to Druids in particular given the amount of gear we’re known to tote around. Keep in mind that, with Wrath of the Lich King right around the corner, 22-slot bags will probably become much more accessible soon.
  • cheetah_sitMounts at 30?! Yes, it’s true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.
    This makes the Druid Travel Form gained at level 30, a 40% speed increase, slightly less exciting (though it remains a great PvP tool due to being insta-cast and usable in combat). I’d like to see it made available at level 20 alongside the Shaman equivalent, Ghost Wolf.
  • Equipping an item will now cancel any spell cast currently in progress.
    This is a substantial change as it invalidates idol-switching for any spell with a cast time (Wrath, Starfire, Regrowth). If you use macros of this nature, make sure you check them and make changes before you raid.
  • Barkskin: The cost of this spell is now reduced by Tree of Life Form.
    With 2370 base mana at level 70, Barkskin will cost 228 mana in ToL, down from 284.
  • Rocket Boots Xtreme and Rocket Boots Xtreme Lite can no longer be used in the arena. These no longer have a failure chance.
    Maybe now people will realize that OP Arena mobility is the strict domain of Druids, not engineers!
  • Juicy Bear Burgers now correctly increase healing as well as spell damage.
    But don’t let BBB catch you eating them!
  • Druids: Mangle will no longer incorrectly indicate a 100-yard range on the tooltip.
    Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).
    I swear Druids are the most tooltip-maligned class. Our class developer must be the office drunk.
  • Taking the Druid flight path from Moonglade will no longer dispel buffs.
    I find it sad that I never noticed that it did this.

All in all, nothing too exciting (although I am looking forward to getting a couple of alts mounts now). These types of patches tend to whet my appetite for new content, in this case Wrath of the Lich King. 360% armor buff and no movement speed reduction while in Tree of Life? Yes, please!

Related Posts

  • Eyonix: MotW Possibly Updated for WotLK
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18 Comments
Categories: Patches

Phaelia Change to Natural Perfection Reverted

Published on May 13, 2008 by Phaelia
Patches, PvP
4 Comments

Resto Druids rejoice! Today’s patch notes for Patch 2.4.2 do not include the proposed change to Natural Perfection which would have singled it out as the only critical-strike mitigating talent to have diminishing returns as Resilience increases. A big thank you to reader Joshua for pointing this out this morning!

In another surprise, Feral Druids will be relieved to know that, while Scare Beast has had its range extended to 30 yards, it will retain its 1.5 second cast time. Thanks to reader Jaegor for pointing this out below!

» See all patch notes for Patch 2.4.2 (via MMO Champion)
» Read Flyv’s humorous impressions of Patch 2.4.2 and Druids

Related Posts

  • Fake Druid Changes
  • “Fake” Patch Notes Not So Fake after All
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4 Comments
Categories: Patches, PvP

Phaelia Patch 2.4.2: Natural Perfection "Fixed"

Published on April 23, 2008 by Phaelia
Patches, PvP, Spells and Talents
6 Comments

From the Patch Notes for 2.4.2, a “Bug Fix” will be applied to the Restoration PvP talent, Natural Perfection:

Druid Talent (Restoration) – Natural Perfection will no longer proc by normal melee attacks.

What this may mean is that the 3-point talent will no longer proc from those melee attacks that would have otherwise been critical hits if not for the Druid’s Resilience rating. Interestingly, no such change is being made to the similar Priest talents, Blessed Resilience or Focused Will. Obviously, what’s good for one should be good for the other, and if they really are nerfing this ability (and it is a nerf, regardless of being classified as a bug fix), the same should apply to both classes.

Related Posts

  • Natural Imperfection vs. Blessed Resilience
  • Natural Perfection Revamped
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6 Comments
Categories: Patches, PvP, Spells and Talents

Phaelia PTR: Cyclone Range Reduced to 20 Yards

Published on March 11, 2008 by Phaelia
Patches, PvP, Spells and Talents
24 Comments

Hurricane
by Triggerman

As previously predicted, the range on Cyclone has been reduced from 30 yards to 20 on both the TTR (Tournament Testing Realm) and PTR (source). With Nature’s Reach, the range drops from 36 to 24, so it’s an additional nerf to the benefit afforded by this talent. As of today, Patch 2.4 will include the following nerfs to Restoration-based PvP:

  1. Drinking nerf
  2. Nerf to end bloom of Lifebloom (the same heal that occasionally occurs when our HoTs are purged); this forces Restoration Druids to spec down to 5/5 Empowered Rejuvenation if they want to compensate for the reduction, locking them out of other talents from Balance and Feral considered to be synergistic and essential
  3. Reduction of Natural Perfection from 15% damage reduction to only 12% (it is worth noting, however, that NP was buffed so that it benefits from the dispel resistance provided by Subtlety)
  4. Removal of 4-piece set bonus from the Restoration set (+15% speed bonus in forms)
  5. Cyclone reduced from 30 yards to 20; Nature’s Reach reduced from 36 yards to 24

Sadly, this change is pretty much the nail in the coffin for Restoration-based PvP and will severely handicap already struggling Balance Druids in Arenas. I guess Blizzard is still working toward their goal of having no more than 60 Druids at 2200+ rating. So much for making incremental changes to see how they affect things.

Related Posts

  • PTR Report: 4-Piece Set Bonus Changes
  • 15% Speed Bonus (Not) Restored
  • 2v2 and 3v3 Points Increased, Cyclone Buffed (Sorta)
24 Comments
Categories: Patches, PvP, Spells and Talents
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Phaelia
Hey, Stormwalker! Great to hear from you! Our little sprout is growing fast, but don’t call him “little” when he’s around or he’s sure to tell you “I a little bit big!” :-)

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I…I…kinda miss you and your Druidic writings of old. Good to see you’re still around, busy with RL. The little sproutling looks a little bigger now! Regards, Stormwalker, of old.
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Gratz on the mini sprout!

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Oh my gosh! You look beautiful. Is that a new druid in training? Maybe he will rebel and spec feral or oomkin? /cheer!

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Beautiful! Congratulations! (I know this is just a tad late) .-= Bolink´s last blog ..Druid Defense in Warsong Gulch =-.

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I have a cat who has learned to open the pet door lock. I’d never have thought…
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Alahnna (Mama Druid)
Over two years later and this is still relevant and so very helpful. I hope you are having a blast with your little sprout, who’s probably running all over the place now. =D

Marc
Hi, Too bad this blog is no longer maimtained. Thanks for you post though. I wanted to address the issue of lefties. I am on, and use the N52TE. I use a trackball with my right hand and the n52TE with my left, no problems.
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