Sephran: Why don’t you marry Regrowth?

  • Home
  • Guides
  • Blogroll
  • Contact
  • About
  • Entries | Comments
  • Recent Comments
  • Add to Technorati
  • 2.4 Mana Regen Calc.
  • The World Tree
  • Support Resto4Life
Arbor Day Challenge - Send Me Your Tree!

Favorites

  • 4 Haelz
  • Big Bear Butt
  • BigRedKitty
  • Kestrel’s Aerie
  • Leafshine: Lust for Flower
  • Of Teeth and Claws
  • Parry! Dodge! Spin!
  • Points of Convergence
  • Priestly Endeavors
  • The Hunter’s Mark
  • Unbearably HoT
  • View Full Blogroll

Mana Regeneration Calculator

Light of Elune

  • WoWInsider: Consumables for Bears
  • Gray Matter: Spell Damage vs. Spell Crit
  • 4 Haelz: Healing for Anzu
  • View All

Recent Additions

  • Eye for an Eye
  • Vendor Trash
  • Think Tank

Blogroll Highlights

  • They See Me Trollin’
  • Laser Chicken
  • Adventures in Azeroth

Categories

  • Analysis
  • Artwork
  • Balance
  • Blog
  • Blue
  • Community
  • Feral
  • Humor
  • Items and Equipment
  • Macros
  • Mailbag
  • Media
  • Patches
  • PvE
  • PvP
  • Spells and Talents
  • UI Addons
  • Uncategorized

Archives

  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
Parry Dodge Spin
I blog Azeroth. Do you?
    Recent Posts
    • Out of Town
    • Phae’s e-Fish-ent Macro
    • 2.4 Mana Regen: Getting the Most out of Innervate
    • Resto4Life.com Moved … Again
    • Change to Natural Perfection Reverted
    • Community Spotlight: Art from Andrige and More Blogs
    • Impressions Solicited: Spell Haste
    • Some Would Have Made Him into Boots…
    • LFD = Looking for Designer
    • Phaelia’s (Completely Made Up) WotLK Preview
Currant

Hammer’s Slammers

April 29, 2008
Categories: Feral, PvE

A thread topic that comes up over and over is “Where are all the tanks?”  They tend to come in groups, and I’ve seen them since at least the launch of Burning Crusade (prior to BC, all the threads seemed to be lamenting the absence of healers), with little sign of dissipating completely.

I read a lot of those threads and watch as people offer explanations and criticisms and just snipe stupidly at other people for little reason other than to push buttons.  There are accusations of elitist tanks, the inevitable bickering between Warriors/Paladins/Druids, and the random Shaman clown who thinks buying Toughness from Enhancement should secure him a ringside seat.

Whenever a thread like this raises its ugly head, one of the most frequently seen flippant responses is, “Re-roll a tank if you need one.”

It’s the same response that gets trotted out whenever someone laments the lack of healers, or the difficulty of what they do, or the lack of appreciation for their role.  “Roll DPS if you don’t like healing, nub.”  As with all stupidly brief responses to forum topics, the answer avoids the issue and indeed, exaggerates it should the target follow said input.

Oddly, it seems that their advice may have been followed to some degree.

Most Warriors in Burning Crusade seem to be DPS, ostensibly to PvP but also because of the “massive” buffs they provide to group DPS or conversely, the massive DPS output they can achieve with the perfect group.  The majority of Paladins are still healers, though a growing proportion are picking up a Warrior’s 2-hander, putting on Warrior DPS plate, and smacking things, too.  And Druids… well, foliage spec is still an amazing instance healer and remains our best ticket to 133t PvP stuffage.

So perhaps there really are fewer tanks because they decided to go dps either within their class or with another.  Perhaps two of the tanking classes have rediscovered that their DPS specs can be viable (as the player of both non-Warrior tanking classes, I can say with a fair degree of certainty that this is definitely a factor).  Everyone needs DPS if just to farm or do dailies, and many raid encounters are as much DPS checks as anything.  DPS climbs ever higher in the ranks of desirable traits and specs.

Some say that tanks, like the healers of old, are busy tanking for their guilds and won’t touch a PUG.  While there is some truth to this, I also find that I am in high demand even in my guild.  That isn’t to say that many tanks don’t feel this way.  Hell, I feel this way a lot, but given the level of demand I see for my services even within the comforting bounds of my own guild, there’s definitely something else going on.

Like many others who choose to tank, I really enjoy it.  It is without a doubt the hardest thing I’ve done in the game (I’ve done DPS and played two raiding healers at the cap extensively), but the payoff for doing it successfully is equally great. 

My success, though, is tied to the rest of the group.  “But so is mine,” you may opine, but the truth of this is simply greater for a tank.  No matter how tuned in and on my game I may be, 1-2 bad players can make me look like an idiot.  No matter my level of skill, my job requires everyone else to be part of the plan.  I can’t do it without the rest of the team pulling their weight and paying attention.  If my healer and I are the only ones on our game, we will fail.  It really is that simple.

Tanking is work.  I’m not going to say the other jobs aren’t because I know healing can be but my DPS experience is fairly limited.  But when you accept a PUG invitation you’re risking a lot.  It can be an absolute blast to tank, but it’s work, and it’s not unexpected that most people either don’t want to do it or don’t want to do it for people they don’t know and therefore, trust. Let’s face it, as the tank, I have to trust all of you even more than you have to trust me. Only the healer is in a similar situation. So if I don’t know you, I’m risking my playtime and I’m not always willing to do that.

But sometimes I will.  After all, I learned to tank by tanking for PUGs because my guild doesn’t challenge me to step up my game.  They’re really good and I don’t need to.  For a PUG, you’ll need all your skill to succeed.

Inevitably that begs the question, what skills are those?  What does it take to be a tank?  What if you’ve read all this and still think tanking sounds fun?  Well, that’s what I’m here for.  Rather than discuss the specific tools used to tank as a bear, I’d like to talk about what any tank needs to be successful, in no particular order.

Arguably the most important trait for a tank to have is situational awareness.  As a tank you need to be aware of everything.  During any given fight, you need to have an idea who is being hit and why, and if you’re not trying to lock them down, why you’re not.  It’s your job to enable the DPS.  Without you, they can’t do their job because…well, because they’ll die trying.  Just as important (and Phae would undoubtedly argue MORE important) is protecting the healer.  Without her, you’re dead.  Sure sometimes you can pull of something amazing with a few standing DPS and no healer, but that isn’t the norm, especially for encounters at your gear level.

It’s crucial to be watching for patrols, managing your positioning so that runners are handled effectively, pulling behind corners to corral casters and so on.  You more than anyone in the group need to be aware of everything that’s happening and understand why it’s happening.  Sometimes you can do something about it and sometimes you can’t, but every bit of information builds knowledge that paints the greater picture of conflict.  It is this picture of the tactical landscape that determines what you can, should, and will do.

You will also need cash.

Tanking is expensive business.  Sure anyone can make that claim but the reason I point it out specifically is because it is vital to any tank that they have the best gear they can obtain.  The best enchants and gems are also crucial.  The reason is simple: you want to give you healer the biggest cushion you possibly can because the easier you are to heal, the better able the healer will be to cope with the inevitable wandering damage all encounters stupidly sport these days.  That inevitably involves cash: cash to buy rare gems, cash to buy armor kits, cash to buy craftables to use until the drop you need comes.  You will find yourself at your most successful when you aren’t stingy with what you’ve made, when you are willing to dump it on gear, materials for crafting, and the right enchantments.

Your repair bills will be enormous.

A sense of sacrifice helps.  No, tanks are not altruistic paragons of self-sacrifice such that the Dalai Llama comes to us for monthly training seminars, but you do need to have a healthy dose of “team” over “self.”  After all, you’re the one getting hit in the face so the pretty DPS corps and the healers can use their fundage for vanity nose jobs and not reconstructive surgery.  You will often die while others live either by running out to reset an encounter, feigning death, vanishing or even the semi final application of Divine Intervention.  This is in part why your repair bill will suck, but it can also easily leave you with a sour taste in your mouth as you and your healer are running back while your Hunters and Rogues (and even Mages it seems, from time to time) slap each other on the back for living through the deadly pull — sometimes repeatedly.

If you can’t deal with that, maybe you should rethink your goals.

As I pointed out earlier in the article, you are utterly reliant on your team.  You cannot survive without them, you cannot succeed without them, you cannot kill without them.  Their performance will override yours.  Most often this means that if they stink, your run will fail, but it also means that if they’re good enough, they can carry you on a bad day or struggle through teaching you the ins and outs of your job.

It’s because of this reality that I believe tanking for competent groups, while helpful, is not ultimately educational the way it should be in order to hone truly impressive tanking skills.

Marking your targets is a skill every tank should hone.  Perhaps you don’t believe this to be a skill, but if that’s the case, you’ve probably never had to alphabetize anything either.  Marking targets is a carefully coordinated opus where you’re taking the resources you have (your teammates, their skill, their tools, their gear…) and comparing it to the obstacle at hand whereupon you prioritize targets, assign control duties, and discuss what to do when you have leftover targets.

This requires a knowledge of your class, a working knowledge of the capabilities of other classes, a knowledge of the mobs you’re dealing with and their capabilities… and most importantly, a willingness to listen to input.

Sometimes you don’t know what’s best and you need to listen to your team so they can tell you what they’re capable of or comfortable doing.  One Hunter may barely know what a trap is while another could chain trap anything you pointed her at.  The other side of this is that eventually, you have to make a decision, and that decision may fly in the face of what those people say they can do.  Ultimately, you’re the one that takes the fall for control and you’re the one that needs to say, “I know you don’t like trapping or feel you are best at this, but I need it done.”

It’s also possible to have someone else mark targets.  This is less than ideal because it means you have to react to someone else’s priorities and assumptions, ones you may disagree with.  You aren’t in control, and you need to be.  It can be helpful when learning an instance from someone who knows, though, and in that light, it’s an option to be considered, but learning to effectively mark targets is fairly critical for a tank.

Finally, you need to be something of an attention whore.  All of us are attention whores on some level, but the dirty secret of tanking is that it puts you firmly in the spotlight, and who doesn’t like to be there?  In a hard encounter, when the Main Tank goes down, it’s a wipe.  Keeping you alive is priority one for most groups because when you fall, so do they.

While there is significant responsibility to the role of a tank, there is also a significant amount of narcissistic self-indulgence.  You stand toe to toe with the biggest and the baddest with absolutely everyone there relying on you to do your job so they can do theirs and collect the magical treasure that comes with success.

I’m sure other tanks have other lists, and this one is by no means complete, but if none of this has turned you off and you have the requisite dash of prima donna, give it a shot and see if you can help minimize the tank shortage.

I’ll see you at the reconstructive surgeon between instance runs.

Related Posts

  • Heresy in the Woods
  • What to Know…
  • Achilles What?
( 25 ) Comments
Categories: Feral, PvE
Currant

Achilles What?

February 21, 2008
Categories: Feral, Items and Equipment

Phaelia already provided the links below, so I won’t regurgitate them, but the Thunderheart belt, boots, and bracers have been posted and none of them have Stamina on them.  In fact, the only Tier 6 sets that retain Stamina at all are the Protection Warrior set and the Protection Paladin set.

Druid Tanks don't need pants, amirite?Druid tanks are particularly hard-hit by this.  While you can argue that most sets don’t need Stamina as they shouldn’t be getting hit as it is, most encounters include damage you cannot avoid (we used to call this stupidity “wandering damage” in the old tabletop days — a sure sign of lazy design) and sometimes, situations being what they are, people draw aggro, make mistakes… you know the drill.  Gear needs Stamina on it.  After all, Blizzard made it clear how important Stamina is when they reduced its item budget cost to enable more of it to go on all gear for all classes.  Survivability is paramount.

But let’s run with the idea that if you’re healing or doing damage, you can get by with less, which is generally true in spite of certain mechanics designed to ensure we all place at least some value on Stamina.

In this case, a lack of Stamina on DPS and healing gear isn’t game-breaking and, by many measures, for some pieces this is desirable in order to make more room in the budget for healing and damaging statistics.

For tanks, though, Stamina is more important than for any other class in the game.  Granted, we use avoidance and mitigation statistics such as armor and dodge (and block and parry for Warrior and Paladin tanks), but Stamina and the resulting health pool is a critical factor that gives a healer the cushion they need to keep us alive.

So why is it that Druid tanks are the only ones with a Tier set that neglects Stamina?

Continue reading ‘Achilles What?’…

Related Posts

  • Achilles What?
  • Bear Ass Tank
  • Bear Ninjas
( 10 ) Comments
Categories: Feral, Items and Equipment
Currant

Cheetaz R 4 Run

February 15, 2008
Categories: Feral, PvP

Well, it’s happened, and the haters are out in force yet again.  Their comments range from the triumphant to the deranged and to a thread are spiteful and petty.  It’s a common activity any time a class gets a nerf but seems especially popular when it happens to one of the three auxiliary healing classes: the Druid, Paladin, or Shaman.  It could be my predilection for playing these (I have two of the three aforementioned classes at 70, after all) that makes it all so apparent to my mind, but no matter the objective truth of it, the trend bothers me especially when the nerfs in question are so… well, you’ll see.

So what really is going on?

Continue reading ‘Cheetaz R 4 Run’…

Related Posts

  • Cheetaz R 4 Run
  • PTR Report: 4-Piece Set Bonus Changes
  • Arena 2 Class Set
( 13 ) Comments
Categories: Feral, PvP
Currant

Hi, From the Bear in the Woods

February 13, 2008
Categories: Blog, Feral, Humor

Hi. I’m Currant, of druidtank.blogspot.com obscurity. Like this site, it’s a Druid-focused blog. It was originally intended to serve as a way for me to get to my guildmates what I knew and what I needed them to know about Druid tanks. It was a way for me to put up something and point to it and go, “That’s what I mean when I say I have X issue, or when I talk about why I value Y over Z.”

See, playing a particular Druid spec is a lot like playing a different class. Those of you that play Druids know exactly what I’m talking about, but for those that don’t, there’ll be a quiz later*.

Thing is, it’s really niche and was never really intended for truly public consumption (insert comment here about the internet being the most public place in the universe), but the readership it was intended for was abysmally small. Color me shocked when I realized just how many people were stopping in. Still, I didn’t post regularly, and I seriously doubt any regular readership developed, least of all within my own guild.

Fast-forward to now. Phaelia, a real life friend and guildmate, approached me about writing my tidbits for her site, to add a feral contributor to a primarily Resto site. Given the readership she has, it stands to reason that more than just Resto Druids swing by. As Druids are nothing if not a diverse bunch, we both felt this would be an outstanding method of dealing with my intermittent posting behavior and with some of the issues she touches on that are more accurately feral issues.

Rest assured, there will be no site name-change or a derailment of Resto4Life’s focus. I’ll be doing Ursine-Interest stories, tales from the Feral side so to speak. Phae’s site will still be Phae’s site and I’m just a sanctioned interloper.

So let me finish introducing myself:

Continue reading ‘Hi, From the Bear in the Woods’…

Related Posts

  • Hi, From the Bear in the Woods
  • My Girl
  • Resto4Life, Feral4…Death?
( 6 ) Comments
Categories: Blog, Feral, Humor
Phaelia

Resto4Life, Feral4…Death?

February 13, 2008
Categories: Blog, Feral

I’m very excited to announce the addition of a new author here at Resto4Life! My guildmate and good friend, Currant — who you may know as the author of Druid Tank — has agreed to transfer his posting efforts here to Resto4Life. I invited him to do so for a couple of reasons:

  • An additional Feral perspective should help round out the content here. I’m lucky to have a diverse set of readers, some of which aren’t necessarily Restoration-specced!
  • While he’s a fantastic writer, he doesn’t have much experience in design or the technicalities associated with building a blog. By giving him a platform that’s already established, he can worry less about the details (that I greatly enjoy) and focus more on writing the great Feral articles he’s known for.

Naturally, the site will remain mostly Restoration focused, but I hope that you will all make Curry Bearbottoms feel even more warm and fuzzy than his excess body fat and thick coat of fur already make him.

Related Posts

  • Resto4Life, Feral4…Death?
  • Starting Over
  • Resto4Life … or at least 2007
( 12 ) Comments
Categories: Blog, Feral
1 of 612345»...Last »
 

Recent Comments

Resto4Life.com Moved … Again (13)

Andrige
The drawn tree was added the same time she revamped the site with the proper CSS code for Firefox, the artwork was my doing… *flex*… Ehem… sorry ^^;

Tigersoul
Well hey looky here! I can actually see your site again at work! Hopefully it lasts longer than last time. Congrats on accomplishing the move and the Firefox improvements DO look great!
2.4 Mana Regen: Getting the Most out of Innervate (2)

Gararf
what would be useful here is a macro that checks your mana levels and changes weapon for you. though i dont think thats possible anymore with macros. sounds like an idea for a new addon coming on…
Phae’s e-Fish-ent Macro (7)

Sciencegeek
The Addon Fishing Buddy essentially does the same thing. It can be set up to equip your fishing gear (with Outfitter) as well as double-right clicking to fish. If you need a lure, it will automatically apply it to your fishing pole as well.

Phaelia
@Softi: Well good luck! I hope this helps you out a bit. :-) @Andre: Oh, sorry. The last two lines are to first activate your lures and then to apply them to your weapon (in this case, your fishing pole). Without the second line, you would end up with the lures on your mouse cursor and not on your pole! @Flawless: Valenna changed his macro like that, too. I have my regular weapon mapped (for the purpose of an Innervate swap) and only use one modifier key, though. Nice change, though....

Verile
I’m sure that you have probably seen this before, but if not it may be interesting. While it’s not a macro for fishing, it is fishing fun. :) http://www.wiiwii.tv/2007/04/0 4/fishing-in-world-of-warcraft -with-a-wiimote/

Dinaer
I wish you had posted this a week ago! I was going around and around trying to figure out a good way to do exactly that. Then the Weather-Beaten Fishing Hat and Spun Truesilver Fishing Line dropped from the fishing daily quest. With my new fishing options, I finally just decided to download a fishing add-on.

Flawlless - Kul Tiras
Thank you! I changed it a bit though #showtooltip /equip [nomod,noworn:Fishing Pole] Arcanite Fishing Pole /equip [mod:shift, worn:Fishing Pole] Swarming Sting-Staff of the Tiger /cast [nomod,worn:Fishing Pole] Fishing /use [mod:ctrl] Sharpened Fish Hook /use [mod:ctrl] 16 removed the “worn” parts on the bait, to get my weapon in there too :) also had to change the nomod:ctrl to just nomod because I wanted shift for weapon. andre, That’s for using the...

andre
Nice one. But you didn’t described what’s “/use [mod:ctrl,worn:Fishing Pole] 16″ for …

Softi
ooh funky :) I should try that out since I’m pondering lvling my fishing some more…. so close to 200! ;)
© 2008 Resto4Life. All Rights Reserved. Original theme by Dezinerfolio. Respecced by Phaelia.