PTR Report: 4-Piece Set Bonus Changes
Published on February 15, 2008 by Phaelia
Blue, Patches, PvP
9 Comments Update at 2008-02-15 2:01 CST: Community Manager Nethaera has posted concerning the set bonus change for both Feral and Restoration:
The Restoration 4-piece Gladiator set bonus has been changed in the next PTR build. It is now the old Stormrage set-bonus, which is -0.2 seconds off Regrowth. In addition, the speed bonus to Cheetah will remain on the Feral 4-piece Gladiator set bonus.
Oh well, at least I can remember using Regrowth in Arenas.
World of Raids is reporting as yet unannounced changes to all three Druid 4-piece set bonuses from Arena Gear from its current value:
4: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
to three distinct set bonuses for the Balance, Feral, and Restoration sets. The new 4-piece bonuses being reported from the PTR are:
- Balance: Your Wrath casts have a chance to reduce the cast time on your next Starfire by 1.5 sec.
- Feral:
Increases your movement speed by 15% while in Bear Form or Cat Form. Only active outdoors.The Feral 4-piece set bonus will remain as listed above. - Restoration: The casting time on your Healing Touch spell is reduced by 0.25 sec.
The change to the Restoration set bonus is devastating. As Runycat stated on an earlier post, “I can’t remember the last time I ever cast Healing Touch in an Arena match.” I cast them all the time in Arenas … but only in conjunction with Nature’s Swiftness! This one single change could topple Druids in 2v2 Arenas, while nothing is being done to help improve their standings in 5v5. The Feral change is plainly a nerf and an unnecessary one at that; admittedly, I am not very familiar with Feral Arena PvP, but I don’t think they use Travel Form very often. The Balance change (either one) is the only one I would consider positive, especially the occassional reduction on cast time for Starfire. That might actually be a nice PvE bonus (so too might the HT bonus, at least for Dreamstate healers).



Players on the 2.4 PTR are reporting that the method by which drinking restores mana has been adjusted so that the amount returned starts off low and increases each tick. It was 
