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Guest Post: Leveraging Shadowmeld

Published on January 5, 2009 by Vreenash
Community, PvP, Spells and Talents
41 Comments

Or “How I Learned to Stop Worrying and Run and Hide”
by Vreenash of Dragonblight (US)

vreenash_shadowmeld Shadowmeld has changed. Previous uses of this ability involved hiding from mobs while outside of combat or getting out of combat in Arena, sitting to drink, and using Shadowmeld to hide from your opponents. Now however, thanks to the powers that be, this Night Elf racial can remove you from combat and even temporarily from the hate list – permanently if you happen to be alone. We can all see the obvious advantages of Shadowmeld in a PvE dungeon setting, but you might be underestimating its full potential. Let’s consider a few additional uses:

While in a PvE dungeon setting (5-man only), use SM to take you out of combat mid-fight to:

  • Drink or Eat: Even in a heroic dungeon where downtime is low, you can find yourself an 8-second quick drink (think of it as another mana pot).
  • Revive: Yes, you can use our 10 second resurrection mid-battle (good luck finding those 10 seconds, though).
  • Gear Change: If you have Itemrack or another gear-swapping mod installed, a Boomkin could switch over to healer if the healer goes down.

In PvP:

  • If Shadowmeld is paired up with Nature’s Grasp via macro (neither is tied to the global cooldown and will therefore activate at the same time), the pursuer will drop you from their target list and will need to reacquire you. In such a situation, you will most likely be running and will break Shadowmeld immediately. The first attack after the pursuer reacquires you will most likely be an auto-attack and not a stun, thus entangling your opponent and giving you some breathing room.
  • Outdoor PvP holds a cheeky benefit. If you’re being ganked, use Shadowmeld to take you out-of-combat, hit Swift Flight Form, and high tail it to the nearest bed and breakfast.
  • There is currently a bug in Wintergrasp that will keep you in combat for long periods of time, even though there is no battle to be seen. Using Shadowmeld will break you out of combat so you can mount up.
  • You can still use Shadowmeld to drink in Arenas, though it’s more challenging since your stealth will break once you’ve started drinking. Alternatively, you could use it in the same manner as before, running to get out combat long enough to sit and drink then activate Shadowmeld. However, given the now longer cooldown on the ability (3 minutes), you only get one shot at this in most matches.

Can you think of any other uses for this revised ability?

Related Posts

  • Night Elf is to Ninja as Tauren is to Giant, Stompy Cheeseburger
  • Natural Perfection No Longer Triggers from Crits while Sitting
  • Line of Sight in Arenas
41 Comments
Categories: Community, PvP, Spells and Talents
 

Recent Comments

The Belkin Nostromo N52 TE (72)

Costo
I didn’t read the pages upon pages of comments so I don’t know if these issues have already been hit, but I can think of two things as a boomkin/tank druid that have helped immensely with my nostromo. First off, turn off the diagonals on the D-pad. Wow kindof accounts for these innately by combining vert/horizontal key presses. Having the nostromo keyed to do this is redundant and screws up movement. The second is key spam macro’s. I have my nostromo 6 buttom set to...
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Sweet thanks for sharing! And i thought I was the only one disappointed in WoW’s art and character customization! Let’s hope Cataclysm has more in the works of real visual art like this instead of middle school quality graphic farts!
The Sprout(ed) Seed (86)

Phaelia
As much as I loved writing Resto4Life and am enjoying playing again (even if in a very limited capacity), I don’t have the time to devote to blogging anymore. Instead, I’ve been learning2play from Keeva at TreeBarkJacket.com and Lissanna at Restokin.com. :-) I am excited that BRK is back, though!

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CONGRATS on such a cute little one! <3 Jezi .-= Jezi´s last blog ..VIGIL =-.

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@Otta: This article is out of date and no longer relevant. I understand Nourish is now the preferred choice over Regrowth, though you should keep a RG on your tank for its HoT component. As the methods for finding this information are explained, someone should be able to apply them along with the new values to create an updated comparison. I, however, am not that person. :-)

Otta
Ok, just found this post, and it’s long and interesting, quick dumb question tho, the numbers for nourish with hots, is that the healing both by the nourish alone or also the hots that are running? I used to use regrowth and now use nourish, debate is whether to switch back. I also am specced into tranquil spirit – am guessing thats weird comapred to this info!
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:( /cry I love you, ty for everything.
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very nice post!!
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