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	<title>Comments on: Blue Review</title>
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	<link>http://www.resto4life.com/2008/10/31/blue-review/</link>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7507</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Wed, 19 Nov 2008 21:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7507</guid>
		<description>@Wiz: I agree that there have been some nice improvements to our role as a healer, including a viable AoE heal and some very fun additions to the Balance Tree (including the new accesibility of Nature&#039;s Grace and Moonglow). It&#039;s also nice to be freed from our Lifebloom key, be it because it&#039;s too expensive to maintain on too many targets or because of Nature&#039;s Splendor increasing its duration so that we have time to use the other spells you mention. I&#039;m still disappointed by the talents at the bottom of our Restoration tree, though, including Replenish, Gift of the Earthmother, and Living Seed. None of these seem worth their cost or justified in their placement as our &quot;penultimate&quot; healing abilities. (P.S. - Cute avatar!)</description>
		<content:encoded><![CDATA[<p>@Wiz: I agree that there have been some nice improvements to our role as a healer, including a viable AoE heal and some very fun additions to the Balance Tree (including the new accesibility of Nature&#8217;s Grace and Moonglow). It&#8217;s also nice to be freed from our Lifebloom key, be it because it&#8217;s too expensive to maintain on too many targets or because of Nature&#8217;s Splendor increasing its duration so that we have time to use the other spells you mention. I&#8217;m still disappointed by the talents at the bottom of our Restoration tree, though, including Replenish, Gift of the Earthmother, and Living Seed. None of these seem worth their cost or justified in their placement as our &#8220;penultimate&#8221; healing abilities. (P.S. &#8211; Cute avatar!)</p>
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		<title>By: Wiz</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7129</link>
		<dc:creator>Wiz</dc:creator>
		<pubDate>Wed, 05 Nov 2008 11:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7129</guid>
		<description>Hey there!

As a long time reader, from my beginning of wow, 1 year ago, i used to read this blog, and i do really appreciate it. I play a resto druid from the level 45, on &quot;Culte de la rive noire&quot; French Server.

I can say i&#039;m really happy of the change made to our class. Wild Growth is just an excellent spell to react fast to raid damages, and with the proper template, i enjoy massively playing with the new set of spells.

Why? There is a feeling of speed and improved reactivity with my new tools. I felt like a raid healing tank almost only using lifebloom, rolling, rolling, rolling, *infinite rolling* Sometimes a slow regrowth, rarely a rejuvenation without swiftmend. 

Now i&#039;m moving faster, casting faster (GCD reduced by 20% with the new talents on my hots). Wild growth rains in the raid at the proper time, 1s healing touch heal for almost instant 3500 to 4000 on a single target, rejuvenation is viable anymore, and lifebloom is still usefull to be dropped on target taking or beginning taking low damages, but not as hypnotising autocasting as it used to.

Yes, mana is reducing fastly, making me happy to have worked on a good regeneration, more than having a lot of spellpower, but i&#039;m using 4 spells, with more variety and adrenaline than before. Managing more my mana make me feel playing more too, as i never had any mana problem before.I don&#039;t have any use of regrowth anymore, but it&#039;s a choice. 

And to those crying about a druid resto nerf, based on healmeters, i can&#039;t only say that they should rethink the way they play, because it&#039;s the contrary.

Well i&#039;ll see how it goes for WOTLK, but at that time, in the end of the black temple, i enjoy playing my druid, i enjoy playing more.</description>
		<content:encoded><![CDATA[<p>Hey there!</p>
<p>As a long time reader, from my beginning of wow, 1 year ago, i used to read this blog, and i do really appreciate it. I play a resto druid from the level 45, on &#8220;Culte de la rive noire&#8221; French Server.</p>
<p>I can say i&#8217;m really happy of the change made to our class. Wild Growth is just an excellent spell to react fast to raid damages, and with the proper template, i enjoy massively playing with the new set of spells.</p>
<p>Why? There is a feeling of speed and improved reactivity with my new tools. I felt like a raid healing tank almost only using lifebloom, rolling, rolling, rolling, *infinite rolling* Sometimes a slow regrowth, rarely a rejuvenation without swiftmend. </p>
<p>Now i&#8217;m moving faster, casting faster (GCD reduced by 20% with the new talents on my hots). Wild growth rains in the raid at the proper time, 1s healing touch heal for almost instant 3500 to 4000 on a single target, rejuvenation is viable anymore, and lifebloom is still usefull to be dropped on target taking or beginning taking low damages, but not as hypnotising autocasting as it used to.</p>
<p>Yes, mana is reducing fastly, making me happy to have worked on a good regeneration, more than having a lot of spellpower, but i&#8217;m using 4 spells, with more variety and adrenaline than before. Managing more my mana make me feel playing more too, as i never had any mana problem before.I don&#8217;t have any use of regrowth anymore, but it&#8217;s a choice. </p>
<p>And to those crying about a druid resto nerf, based on healmeters, i can&#8217;t only say that they should rethink the way they play, because it&#8217;s the contrary.</p>
<p>Well i&#8217;ll see how it goes for WOTLK, but at that time, in the end of the black temple, i enjoy playing my druid, i enjoy playing more.</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7124</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Tue, 04 Nov 2008 21:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7124</guid>
		<description>@Marc: I agree that rolling Lifebloom is tedious. However, I&#039;m concerned that we&#039;ll still be expected to do so, spending mana (and time) on something that&#039;s less effective than it was before. Try telling your raid leader that you &lt;em&gt;won&#039;t&lt;/em&gt; be rolling Lifebloom on your 1-2 MT. It won&#039;t be pretty. =/

@Archmera: As you probably remember, Druid healing at the start of TBC was pretty abysmal. People laughed at Druids who rolled their Lifebloom because stacks 2 and 3 didn&#039;t get any +Healing bonus. The +Healing bonus was later enabled on each application to help improve Druids&#039; desirability in raids. With regard to Developers feeling lost with us at the moment, part of me wonders if that isn&#039;t one of the reasons they&#039;re looking at doing a healing revamp. Anyone else nervous?

@Willowhorn: Haha ... I guess purple &lt;em&gt;is&lt;/em&gt; sometimes an evil color, especially in WoW. I agree that it&#039;s stupid and unfair that there&#039;s no differentiation between Horde and Alliance trees. Clearly, we should be purple like those found in Ashenvale!

P.S. Loved the scary story ... story. Made me /giggle! :-)

@Gt: I agree that Cats and Bears need greater flexibility. Maybe a simple improvement to ILotP (doubling the mana regeneration effect) would be sufficient. I&#039;m surprised they aren&#039;t tweaking that more.</description>
		<content:encoded><![CDATA[<p>@Marc: I agree that rolling Lifebloom is tedious. However, I&#8217;m concerned that we&#8217;ll still be expected to do so, spending mana (and time) on something that&#8217;s less effective than it was before. Try telling your raid leader that you <em>won&#8217;t</em> be rolling Lifebloom on your 1-2 MT. It won&#8217;t be pretty. =/</p>
<p>@Archmera: As you probably remember, Druid healing at the start of TBC was pretty abysmal. People laughed at Druids who rolled their Lifebloom because stacks 2 and 3 didn&#8217;t get any +Healing bonus. The +Healing bonus was later enabled on each application to help improve Druids&#8217; desirability in raids. With regard to Developers feeling lost with us at the moment, part of me wonders if that isn&#8217;t one of the reasons they&#8217;re looking at doing a healing revamp. Anyone else nervous?</p>
<p>@Willowhorn: Haha &#8230; I guess purple <em>is</em> sometimes an evil color, especially in WoW. I agree that it&#8217;s stupid and unfair that there&#8217;s no differentiation between Horde and Alliance trees. Clearly, we should be purple like those found in Ashenvale!</p>
<p>P.S. Loved the scary story &#8230; story. Made me /giggle! <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>@Gt: I agree that Cats and Bears need greater flexibility. Maybe a simple improvement to ILotP (doubling the mana regeneration effect) would be sufficient. I&#8217;m surprised they aren&#8217;t tweaking that more.</p>
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		<title>By: gt</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7083</link>
		<dc:creator>gt</dc:creator>
		<pubDate>Sun, 02 Nov 2008 07:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7083</guid>
		<description>As a cat spec I don&#039;t think I should be allowed to shift &quot;more&quot; than the other specs, but at the moment I don&#039;t think we can shift enough. While cat dps has really improved overall its still pretty poor on fast trash and I like to shift about and OT wherever I can, Rotten Broccoli Lifebloom, or Hurricane the AoE to keep useful.

 While I think there is no space in the already bloated feral tree for a specialized shape-shifting skill maybe they could find a way to give all Druids a reduced shifting costs for a Specific form. A nice reward for all of us multitasking druids. A little more mana would make me a happy cat, but I would simply be happier if I don&#039;t get stuck not being able to shift back into cat after a little lifebloom.

&lt;abbr&gt;&lt;em&gt;gts last blog post..&lt;a href=&quot;http://claymorehill.com/2008/10/31/i-think-youre-doing-it-wrong/&quot; rel=&quot;nofollow&quot;&gt;I think you’re doing it wrong…&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>As a cat spec I don&#8217;t think I should be allowed to shift &#8220;more&#8221; than the other specs, but at the moment I don&#8217;t think we can shift enough. While cat dps has really improved overall its still pretty poor on fast trash and I like to shift about and OT wherever I can, Rotten Broccoli Lifebloom, or Hurricane the AoE to keep useful.</p>
<p> While I think there is no space in the already bloated feral tree for a specialized shape-shifting skill maybe they could find a way to give all Druids a reduced shifting costs for a Specific form. A nice reward for all of us multitasking druids. A little more mana would make me a happy cat, but I would simply be happier if I don&#8217;t get stuck not being able to shift back into cat after a little lifebloom.</p>
<p><abbr><em>gts last blog post..<a href="http://claymorehill.com/2008/10/31/i-think-youre-doing-it-wrong/" rel="nofollow">I think you’re doing it wrong…</a></em></abbr></p>
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		<title>By: Willowhorn</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7076</link>
		<dc:creator>Willowhorn</dc:creator>
		<pubDate>Sat, 01 Nov 2008 13:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7076</guid>
		<description>It&#039;s pretty easy to spot an evil Moonkin or Kitty/Bear by its purple colors compared to the dirt brown colors of a Hordie, but there is nothing to tell us Trees apart.  Why do Ferals and Moonkins get different colors and models than Trees?  It could be as simple as making one a darker color than the other, or different types of foliage.  I guess for now we just have to guess which tree is Alliance and which is Horde.

Also, as a random sidenote, some friends and myself had an rp Hallow&#039;s End party at the Seplucher.  I dressed up as a Warlock. :3  And told a scary story about a curious little treant who wandered too far from home and got eaten by termites.</description>
		<content:encoded><![CDATA[<p>It&#8217;s pretty easy to spot an evil Moonkin or Kitty/Bear by its purple colors compared to the dirt brown colors of a Hordie, but there is nothing to tell us Trees apart.  Why do Ferals and Moonkins get different colors and models than Trees?  It could be as simple as making one a darker color than the other, or different types of foliage.  I guess for now we just have to guess which tree is Alliance and which is Horde.</p>
<p>Also, as a random sidenote, some friends and myself had an rp Hallow&#8217;s End party at the Seplucher.  I dressed up as a Warlock. :3  And told a scary story about a curious little treant who wandered too far from home and got eaten by termites.</p>
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		<title>By: archmera</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7069</link>
		<dc:creator>archmera</dc:creator>
		<pubDate>Sat, 01 Nov 2008 07:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7069</guid>
		<description>I have to agree with Marc that indeed, us &quot;rotten broccoli&#039;s&quot; as Phae would say, relied very very heavily on Lifebloom.  It is apparent that this was never the intention of the Devs, but simply another tool in the arsenal of SUPERIOR HoT healing.  However, i&#039;ve been reading the recent posts Phae so graciously puts up, and it seems to me that, more than ever, we&#039;re losing a niche.  Between Nourish, a now AWESOME glyphed HT, and perhaps a few others, we&#039;re turning into a holy paladin.  
I still love Resto, and my druid will always be resto, but i can&#039;t help but feel that the Devs are kinda lost with us at the moment.

~Arch</description>
		<content:encoded><![CDATA[<p>I have to agree with Marc that indeed, us &#8220;rotten broccoli&#8217;s&#8221; as Phae would say, relied very very heavily on Lifebloom.  It is apparent that this was never the intention of the Devs, but simply another tool in the arsenal of SUPERIOR HoT healing.  However, i&#8217;ve been reading the recent posts Phae so graciously puts up, and it seems to me that, more than ever, we&#8217;re losing a niche.  Between Nourish, a now AWESOME glyphed HT, and perhaps a few others, we&#8217;re turning into a holy paladin.<br />
I still love Resto, and my druid will always be resto, but i can&#8217;t help but feel that the Devs are kinda lost with us at the moment.</p>
<p>~Arch</p>
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		<title>By: Marc</title>
		<link>http://www.resto4life.com/2008/10/31/blue-review/comment-page-1/#comment-7059</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Fri, 31 Oct 2008 22:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/10/31/blue-review/#comment-7059</guid>
		<description>I love playing a resto druid but rolling lifeblooms is definitely not my idea of fun. Healers are forced to watch the UI more than the gameplay as it is. I hate the idea of having to keep track of lifeblooms. What I&#039;m trying to say is that I kind of support the move away from lifebloom in the hope that we&#039;ll find a fun way to heal eventually that doesn&#039;t suck.

I&#039;m hearing about creative uses of Wild Growth that ends up hitting the entire raid for massive AoE healing.</description>
		<content:encoded><![CDATA[<p>I love playing a resto druid but rolling lifeblooms is definitely not my idea of fun. Healers are forced to watch the UI more than the gameplay as it is. I hate the idea of having to keep track of lifeblooms. What I&#8217;m trying to say is that I kind of support the move away from lifebloom in the hope that we&#8217;ll find a fun way to heal eventually that doesn&#8217;t suck.</p>
<p>I&#8217;m hearing about creative uses of Wild Growth that ends up hitting the entire raid for massive AoE healing.</p>
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