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	<title>Comments on: ToL Aura Change Buffs Some Spells, Nerfs Others</title>
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	<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/</link>
	<description>So many numbers, you'll think you're getting audited</description>
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		<title>By: Badmöbel &#124; Der Möbelblog</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-9988</link>
		<dc:creator>Badmöbel &#124; Der Möbelblog</dc:creator>
		<pubDate>Tue, 01 Jun 2010 04:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-9988</guid>
		<description>[...] Comment on ToL Aura Change Buffs Some Spells, Nerfs Others by Badma [...]</description>
		<content:encoded><![CDATA[<p>[...] Comment on ToL Aura Change Buffs Some Spells, Nerfs Others by Badma [...]</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5727</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Wed, 03 Sep 2008 16:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5727</guid>
		<description>@Aureai: Thanks for commenting! It&#039;s great to hear from new people!

One thing to consider is that this change will actually be MORE positive assuming there is a greater amount of raid-wide damage to be handled (as opposed to many encounters in TBC where healing was primarily focused on 1-3 MTs who could all be grouped with a Tree). I think it&#039;s safe to assume we&#039;ll be seeing a lot of this type of &quot;splash&quot; damage with the introduction of spells like Beacon of Light and Flourish.</description>
		<content:encoded><![CDATA[<p>@Aureai: Thanks for commenting! It&#8217;s great to hear from new people!</p>
<p>One thing to consider is that this change will actually be MORE positive assuming there is a greater amount of raid-wide damage to be handled (as opposed to many encounters in TBC where healing was primarily focused on 1-3 MTs who could all be grouped with a Tree). I think it&#8217;s safe to assume we&#8217;ll be seeing a lot of this type of &#8220;splash&#8221; damage with the introduction of spells like Beacon of Light and Flourish.</p>
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		<title>By: Aureai</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5704</link>
		<dc:creator>Aureai</dc:creator>
		<pubDate>Tue, 02 Sep 2008 18:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5704</guid>
		<description>I&#039;m looking at this, and at first I thought awesome.. an extra bit of healing I origionally thought the extra 15% would still be linked to spirit in which me sitting at around 750 spirit and 2500+ healing in raid was alright. And there always had seemed to be points kicking around for extra stuff in resto. It seems now however, that after looking at it for a bit only .45% increase seems so small even multiplied accross all the healers in the raid still wont increase healing as much as something like living seed may. Perhaps somethign to get as a bonus at 80.. but not until then.

PS first time actually posting here! love the site :).</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking at this, and at first I thought awesome.. an extra bit of healing I origionally thought the extra 15% would still be linked to spirit in which me sitting at around 750 spirit and 2500+ healing in raid was alright. And there always had seemed to be points kicking around for extra stuff in resto. It seems now however, that after looking at it for a bit only .45% increase seems so small even multiplied accross all the healers in the raid still wont increase healing as much as something like living seed may. Perhaps somethign to get as a bonus at 80.. but not until then.</p>
<p>PS first time actually posting here! love the site <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5673</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Mon, 01 Sep 2008 15:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5673</guid>
		<description>@Scott: It does seem like homogenization is the theme of the upcoming expansion. I can only hope that the new, non-passive abilities play substantively different than each other so that it still feels like you&#039;re playing a unique class. From what I can tell, Druid healing right now feels incredibly dynamic and a lot more fun than in TBC. I&#039;m dreading playing on live again because I&#039;ll miss all these fun changes!

@Parin: You&#039;re right; 2000 +Healing isn&#039;t guaranteed at 70. However, you&#039;ll certainly be there and beyond by level 80 which is when you&#039;ll begin raiding. I tend to look at these sorts of changes with an eye toward raid content as we don&#039;t stay 70-79 for very long in the grand scheme of things.

@Badma: That&#039;s a very good point. :-)</description>
		<content:encoded><![CDATA[<p>@Scott: It does seem like homogenization is the theme of the upcoming expansion. I can only hope that the new, non-passive abilities play substantively different than each other so that it still feels like you&#8217;re playing a unique class. From what I can tell, Druid healing right now feels incredibly dynamic and a lot more fun than in TBC. I&#8217;m dreading playing on live again because I&#8217;ll miss all these fun changes!</p>
<p>@Parin: You&#8217;re right; 2000 +Healing isn&#8217;t guaranteed at 70. However, you&#8217;ll certainly be there and beyond by level 80 which is when you&#8217;ll begin raiding. I tend to look at these sorts of changes with an eye toward raid content as we don&#8217;t stay 70-79 for very long in the grand scheme of things.</p>
<p>@Badma: That&#8217;s a very good point. <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Badma</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5665</link>
		<dc:creator>Badma</dc:creator>
		<pubDate>Mon, 01 Sep 2008 03:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5665</guid>
		<description>All in all the aura change should boost healing done since it will apply to the whole raid (assuming everyone in your range). So if you&#039;re not healing your party only, the overall outcome should be better.</description>
		<content:encoded><![CDATA[<p>All in all the aura change should boost healing done since it will apply to the whole raid (assuming everyone in your range). So if you&#8217;re not healing your party only, the overall outcome should be better.</p>
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		<title>By: Maitri</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5613</link>
		<dc:creator>Maitri</dc:creator>
		<pubDate>Fri, 29 Aug 2008 22:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5613</guid>
		<description>That was my first thought too Scott. You hit the nail on the head.</description>
		<content:encoded><![CDATA[<p>That was my first thought too Scott. You hit the nail on the head.</p>
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		<title>By: Parin</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5608</link>
		<dc:creator>Parin</dc:creator>
		<pubDate>Fri, 29 Aug 2008 20:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5608</guid>
		<description>Phaelia, your graphs are nice, but they don&#039;t show the real nerf.  2000 +healing isn&#039;t automatic at level 70, in fact I&#039;m still working hard to get +1700 after being 70 for three months.  However, within a few weeks of 70 I had over 400 spirit (self buffed).  This change is really going to hurt us little trees.

I really hope they make major changes to the Improved ToL talent to make the aura useful again.</description>
		<content:encoded><![CDATA[<p>Phaelia, your graphs are nice, but they don&#8217;t show the real nerf.  2000 +healing isn&#8217;t automatic at level 70, in fact I&#8217;m still working hard to get +1700 after being 70 for three months.  However, within a few weeks of 70 I had over 400 spirit (self buffed).  This change is really going to hurt us little trees.</p>
<p>I really hope they make major changes to the Improved ToL talent to make the aura useful again.</p>
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		<title>By: Scott</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5605</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 29 Aug 2008 19:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5605</guid>
		<description>I&#039;m not 100% sure I like the current trend to Homogenize the classes.  A Paladin and a Resto Druid bring different things to the table.  Now both the Paladin and Resto Druid are going to start showing up to the pot luck sporting Abrosia Jello Salad.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not 100% sure I like the current trend to Homogenize the classes.  A Paladin and a Resto Druid bring different things to the table.  Now both the Paladin and Resto Druid are going to start showing up to the pot luck sporting Abrosia Jello Salad.</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5603</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Fri, 29 Aug 2008 19:19:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5603</guid>
		<description>@Nurowyn: Not at all. As shown in several articles in my series on 2.4 Mana Regen, Spirit is a much better &quot;bang for your buck&quot; in terms of regeneration per itemization point. It&#039;s benefit to Tree of Life aura was always ancillary to me. :-)</description>
		<content:encoded><![CDATA[<p>@Nurowyn: Not at all. As shown in several articles in my series on 2.4 Mana Regen, Spirit is a much better &#8220;bang for your buck&#8221; in terms of regeneration per itemization point. It&#8217;s benefit to Tree of Life aura was always ancillary to me. <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Nurowyn</title>
		<link>http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/comment-page-1/#comment-5600</link>
		<dc:creator>Nurowyn</dc:creator>
		<pubDate>Fri, 29 Aug 2008 18:08:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/2008/08/29/tol-aura-change-buffs-some-spells-nerfs-others/#comment-5600</guid>
		<description>Can I assume then that us trees won&#039;t have to greedily horde up spirit gear but instead could look into items with more mp5?</description>
		<content:encoded><![CDATA[<p>Can I assume then that us trees won&#8217;t have to greedily horde up spirit gear but instead could look into items with more mp5?</p>
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