Inspired by Currant’s recent Feral summary, I’d like to share some of the rumored changes to the Restoration spec as of the most recent update to Alpha. As always, keep in mind that these changes aren’t necessarily going to make it into the final release. They’re still fun to look at, though!
- Tree of Life Changes
Bark’s Blessing (a bestowable, Spirit-based +Healing buff) has been replaced with a 40 yard raid-wide aura that increases healing received by 5% and is no longer tied to Spirit. Two additional changes: players can cast Remove Curse in Tree of Life, and the movement reduction has been removed.
Recent rumors indicate that, rather than talents being used to convert +spell damage into +Healing, items with +Spell Damage are being converted to +Spellpower. Items with +Healing are being converted the the equivalent amount of +Spellpower. The +Healing coefficient on heals are being increased to compensate. This means that spell-based DPS/healing hybrids will be able to fulfill either role passably with talents used to differentiate the two.
- Melee and Spell Modifiers Condensed
Along the same lines as the universal spell power change above, it seems that spell haste rating and melee haste rating will be combined into one stat. The same is true of spell hit rating and melee hit rating as well as spell crit rating and melee crit rating. Some players theorize that melee crit rating from Agility will not give bonus spell-based crit chance. Likewise, neither would Intellect give bonus melee-based crit chance. Regardless, this change would be very helpful for spell-casting melee classes like the Shaman and Paladin.
- PvE Diminishing Returns Removed from Cyclone
No more 6-3-1.5 duration on Cyclone, at least in PvE. This is an amazing change, especially for Balance Druids, and it unlocks a temporary but very effective form of Crowd Control for instancing.
A particularly amusing inclusion in the “Bug Fixes” section of the most recent Patch Notes was:
Multiple ranks of Lifebloom from the same druid will no longer be able to be active on any one target.
Apparently, at one point during the Alpha, players could roll 3 x Lifebloom of all three ranks on the same target. This bug was only discovered due to an surge in suicide rates among Resto Druid players.
And on a note that’s unrelated to Restoration Druids, there’s a rumor that Ferals presently benefit from Windfury and other weapon-based procs. All I can say is, “PAWS OF FURY!!!” Oh and not to forget that procs and pots were available to Ferals on the PTR at one point and to keep in mind that this change might not be a sure thing, yet.
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