Even while still in the midst of the Friends-and-Family Alpha, the Wrath of the Lich King has managed to assert itself into the forefront of many players’ minds. As with Burning Crusade, many players are feeling a sense of general apathy toward character progression, knowing that their efforts will appear insignificant in the face of the items and abilities we’ll likely to acquire on the all-too-short trek to level 80 in Northrend.
While many players — particularly those on the upper end of raid progression — bemoan the future obsolescence of all their hard work and distinction, I’m personally looking forward to the day when I can replace my legs or chest with a blue quest drop. Of course, the level 71 chest piece is likely to look like something tailored by a colorblind hobo with a terrible sense of humor, but still — loot is loot, right? (WRONG. The best loot complements my hair and shows off my lithe figure.)
Knowing that Wrath of the Lich King is rumored for a release later this year has made me dither at spending my Heroic badges. I spent a few hours planning a spell damage/crit set a couple of weekends ago, but uncertainty regarding the changes to +Healing and universal Spell Power and the increased emphasis on wearing leather armor we may see from the Improved Tree of Life talent has me at a loss for what items would be the best for the purposes of leveling. I’m still undecided whether I will spec deep into Balance (!) so that my husband’s Mage and I can AOE our way to level 80 or if I’ll stay Tree of Life and gather up and tank the mobs for him to Blizzard into Oblivion (look out, Bethesda — level 73 Elite Furbolgs headed your way). Assuming that the changes to +Healing go live, I probably won’t need to pick up Balance gear for the expansion. Although it might not be a bad idea to find a leather chest piece …
Sadly, despite my guild’s recent progress in Tempest Keep and into Mount Hyjal, I find myself pretty disinterested in raiding. I don’t feel like this is necessarily related to Wrath of the Lich King’s readily available upgrades over what I might acquire in those zones but almost more related to the 10-man progression track Blizzard is promising. To me, 25-man raids have always felt impersonal, especially when I’m raiding with my husband. 10-man raids like Zul’Aman and Karazhan have always been much more fun and make me feel more like my husband and I have actually been playing a game together rather than both playing the same single-player game simultaneously. While I’m not considering leaving my guild, I have to admit the idea of a tight-knit group of friends progressing through content like a cadre of elite assassins (and healers!) sounds idyllic.
As for the blog, I’m pensive about the inevitable updates that will need to be made to theorycrafting articles. I suspect many pieces will end up in the Obsolete Category, and it will likely take several months to “catch up” on the different topics I’ve covered in the past. I’m also thinking forward to articles I will be able to write should the indoor roots change actually go live. Between that, the hopefully high number of mobs susceptible to Hibernate, and Cyclone, we’ll be gods of crowd control. Also healing, though many of the talent changes to Restoration are likely to get the axe (HAHA! Get it? ‘Cause we’re trees!) instead of making it through to release.
So how has the news about and impending release of the Wrath of the Lich King expansion affected the way YOU play?
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