2.4 Mana Regen: Paladin Blessings
Published on April 25, 2008 by Phaelia
Analysis, Obsolete
6 Comments
The 2.4 Mana Regen Series
With the changes to mana regeneration in Patch 2.4, it’s worth revisiting my earlier post on Blessing of Kings vs. Blessing of Wisdom. Just as before, the MP5 from Blessing of Wisdom is straightforward:
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Paladins can also pick up a 2-point talent from their Holy tree called Improved Blessing of Wisdom. This talent increases the MP5 from Blessing of Wisdom by an additional 20%, from 41 MP5 to 49.2 MP5. Since this Blessing grants pure MP5 it is unaffected by Spirit, Intellect, or percent time inside the Five Second Rule.
While the effective contribution of Blessing of Wisdom is pretty cut and dry, Blessing of Kings is not so straightforward. It grants an additional 10% to both Intellect and Spirit which, in turn, affects your overall mana regeneration. The easiest and quickest way to determine its contribution to our mana regeneration is to use the Mana Regen Calculator to find our regeneration without Kings and then again with it. I’ll use myself as an example, but obviously you should do the same using your own stats:
Raid buffed but without Blessing of Kings, I have around 640 Spirit and 540 Intellect. With Kings, those numbers jump to 704 and 594. I can plug these values into the MRC as follows:
As you can see, my mana regeneration increases from 401 to 455, an increase of 54 MP5 from Blessing of Kings alone. This is in addition to the other benefits afforded me by Blessing of Kings such as 800 more mana, 16 +Healing to my Tree of Life aura, and some extra hit points from the Stamina increase. For me, at least, there is no question which of the two buffs I’d rather have if required to make the decision. In general, my order of preference for Blessing requests is as follows:
- Trash Fights: Salvation, Kings, Wisdom
- Boss Fights: Kings, Wisdom, Light *
* Of course if the boss fight is an aggro-sensitive one, you might interpose Salvation before or after Wisdom. Examples of such aggro-sensitivity can include needing to heal through an aggro wipe, adds that spawn throughout the fight that will need to be picked up by one or more tanks, or a threat-sensitive pull. (Thanks to commentor Treibh for these examples!)
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Yeah, I couldn’t believe when I looked back at the original post and discovered that it was you who had asked the question! How times change, eh? =)
Nice Mana Regen Calclator!
Salvation Kings Wisdom and thx pallys!
Cheers
Neve
Thanks for re-evaluating this Phae I knew you’d do a better job with it than I ever would
@Nevelatte: Thank you! It’s actually useful for all sorts of comparisons like that one. Pookies from Pookies Is Not a Bear used it to pick out her raid consumables.
@Sioban: YW! Glad it was helpful. =)
Cool article saves me doing a calculator of my own, mind u i had some other ideas for one i think.