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	<title>Comments on: Mailbag: Tree of Life Usage in Heroics</title>
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	<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/</link>
	<description>So many numbers, you'll think you're getting audited</description>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-4128</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Sun, 08 Jun 2008 17:48:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-4128</guid>
		<description>@Bipolarpixi: Lunar Guidance converts 25% of your Intellect to +Healing. Tree of Life converts 25% of your Spirit to +Healing ... but only for those people with whom you are grouped. Assuming you&#039;re in the MT group (as a Tree of Life Druid should typically aim to be), you shouldn&#039;t see a tremendous difference if your Intellect and Spirit levels are close. Also, note that the 9% mana cost reduction from Moonglow does not apply to the cost of Lifebloom (already a cheap spell). MG/LG is nice for Druids who want to direct heal; a heavier Resto build is designed to augment our heals over time. Make the decision for how you want to spec based on the playstyle you enjoy, but make sure you look at the whole picture! =)</description>
		<content:encoded><![CDATA[<p>@Bipolarpixi: Lunar Guidance converts 25% of your Intellect to +Healing. Tree of Life converts 25% of your Spirit to +Healing &#8230; but only for those people with whom you are grouped. Assuming you&#8217;re in the MT group (as a Tree of Life Druid should typically aim to be), you shouldn&#8217;t see a tremendous difference if your Intellect and Spirit levels are close. Also, note that the 9% mana cost reduction from Moonglow does not apply to the cost of Lifebloom (already a cheap spell). MG/LG is nice for Druids who want to direct heal; a heavier Resto build is designed to augment our heals over time. Make the decision for how you want to spec based on the playstyle you enjoy, but make sure you look at the whole picture! =)</p>
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		<title>By: Bipolarpixi</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-4067</link>
		<dc:creator>Bipolarpixi</dc:creator>
		<pubDate>Mon, 02 Jun 2008 18:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-4067</guid>
		<description>I&#039;ve been experimenting with hybrid healing. With 27 points in Balance and 34 in Resto, it has seemed to be a nice +Healing and mana reduction/regen spec.  Plus you get Insect Swarm which helps your tanks with the 2% decreased hit chance and some damage over 12 seconds. Meanwhile, Improved Brambles doesn&#039;t do much more than Thorns, but every bit helps! With Lunar Guidance (which requires 20 points in Balance that become mostly dump points) +Healing jumps up to around 150 additional +Healing from Intellect. You also get Nature&#039;s Grace and Moonglow which reduces the mana cost of several healing spells by 9%. I have more than 2k healing in this spec, which was a huge feat for me; I never thought I&#039;d see the day my druid was over 2k healing. =)

I was asked to go full Resto with the Resto Tree spec, but my +Healing took a huge dive when I switched. When the number dropped so much I felt like someone just kicked the shit out of me! I&#039;m not able to gather the info from the numbers going into the Tree Form to find out what I really lost in +Healing being that the stats never change nor show the proof of what we get from Tree Form. And the main targets I heal are never in my party to get the extra buff from tree. So to go hybrid or Tree is the question. Can anyone supply me with the actual facts of what healing bonuses would be in tree? * side note: I still end up in caster form because I&#039;m popping out to cast Swiftmend etc and Insect Swarm is great on those raid bosses!  **Thanks for reading!**</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been experimenting with hybrid healing. With 27 points in Balance and 34 in Resto, it has seemed to be a nice +Healing and mana reduction/regen spec.  Plus you get Insect Swarm which helps your tanks with the 2% decreased hit chance and some damage over 12 seconds. Meanwhile, Improved Brambles doesn&#8217;t do much more than Thorns, but every bit helps! With Lunar Guidance (which requires 20 points in Balance that become mostly dump points) +Healing jumps up to around 150 additional +Healing from Intellect. You also get Nature&#8217;s Grace and Moonglow which reduces the mana cost of several healing spells by 9%. I have more than 2k healing in this spec, which was a huge feat for me; I never thought I&#8217;d see the day my druid was over 2k healing. =)</p>
<p>I was asked to go full Resto with the Resto Tree spec, but my +Healing took a huge dive when I switched. When the number dropped so much I felt like someone just kicked the shit out of me! I&#8217;m not able to gather the info from the numbers going into the Tree Form to find out what I really lost in +Healing being that the stats never change nor show the proof of what we get from Tree Form. And the main targets I heal are never in my party to get the extra buff from tree. So to go hybrid or Tree is the question. Can anyone supply me with the actual facts of what healing bonuses would be in tree? * side note: I still end up in caster form because I&#8217;m popping out to cast Swiftmend etc and Insect Swarm is great on those raid bosses!  **Thanks for reading!**</p>
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		<title>By: Gillir</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1484</link>
		<dc:creator>Gillir</dc:creator>
		<pubDate>Mon, 26 Nov 2007 16:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1484</guid>
		<description>Thanks Phaelia for posting this and thanks for all the helpful and insightful suggestions.</description>
		<content:encoded><![CDATA[<p>Thanks Phaelia for posting this and thanks for all the helpful and insightful suggestions.</p>
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		<title>By: Hokuto</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1482</link>
		<dc:creator>Hokuto</dc:creator>
		<pubDate>Sat, 24 Nov 2007 05:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1482</guid>
		<description>Somestha, here&#039;s the list I&#039;m using on my &quot;quest&quot; after better gear:

http://druid.wikispaces.com/Healing+Gear+List

Also, here&#039;s a &quot;pre-raiding gear&quot; that I think is enough to start on heroics:

https://forums.worldofwarcraft.com/thread.html?topicId=11381213&amp;sid=1</description>
		<content:encoded><![CDATA[<p>Somestha, here&#8217;s the list I&#8217;m using on my &#8220;quest&#8221; after better gear:</p>
<p><a href="http://druid.wikispaces.com/Healing+Gear+List" rel="nofollow">http://druid.wikispaces.com/Healing+Gear+List</a></p>
<p>Also, here&#8217;s a &#8220;pre-raiding gear&#8221; that I think is enough to start on heroics:</p>
<p><a href="https://forums.worldofwarcraft.com/thread.html?topicId=11381213&#038;sid=1" rel="nofollow">https://forums.worldofwarcraft.com/thread.html?topicId=11381213&#038;sid=1</a></p>
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		<title>By: Someshta</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1479</link>
		<dc:creator>Someshta</dc:creator>
		<pubDate>Fri, 23 Nov 2007 22:28:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1479</guid>
		<description>I was just wondering what exactly the requirements are for healing heroics, I&#039;m trying to make a list of the gear I need to get but I&#039;m not totally sure what to shoot for &gt;.&gt;</description>
		<content:encoded><![CDATA[<p>I was just wondering what exactly the requirements are for healing heroics, I&#8217;m trying to make a list of the gear I need to get but I&#8217;m not totally sure what to shoot for &gt;.&gt;</p>
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		<title>By: La mascarade et l&#8217;arbre &#171; Partouf&#8217;s Log</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1455</link>
		<dc:creator>La mascarade et l&#8217;arbre &#171; Partouf&#8217;s Log</dc:creator>
		<pubDate>Fri, 23 Nov 2007 11:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1455</guid>
		<description>[...] as I read a post from Resto4life about heroic healing as a tree druid, it reminded me of my previous madness about using Tranquility in heroics. Since that time [...]</description>
		<content:encoded><![CDATA[<p>[...] as I read a post from Resto4life about heroic healing as a tree druid, it reminded me of my previous madness about using Tranquility in heroics. Since that time [...]</p>
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		<title>By: Icyslush</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1442</link>
		<dc:creator>Icyslush</dc:creator>
		<pubDate>Thu, 22 Nov 2007 16:16:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1442</guid>
		<description>I find it depends on the boss. I&#039;m tree specc&#039;ed but because of my role in raids I tend to heal in caster form most often. That said, there are situations that I find I&#039;m more effective in Tree. One example would be Nethermancer Sepethrea in Heroic Mech. Since damage is being spread out among part members, Tree matches up with the quickest and most efficient way to keep everyone up: instacast HoTs and Regrowths if things go bad.

My general rule is caster for concentrated MT damage and tree for general raid damage spread among many people.</description>
		<content:encoded><![CDATA[<p>I find it depends on the boss. I&#8217;m tree specc&#8217;ed but because of my role in raids I tend to heal in caster form most often. That said, there are situations that I find I&#8217;m more effective in Tree. One example would be Nethermancer Sepethrea in Heroic Mech. Since damage is being spread out among part members, Tree matches up with the quickest and most efficient way to keep everyone up: instacast HoTs and Regrowths if things go bad.</p>
<p>My general rule is caster for concentrated MT damage and tree for general raid damage spread among many people.</p>
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		<title>By: Kalaghan</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1441</link>
		<dc:creator>Kalaghan</dc:creator>
		<pubDate>Thu, 22 Nov 2007 16:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1441</guid>
		<description>I tend to prefer to start fights in treeform just to establish my LBs with the  heal aura bonus, and then will often just switch out of treeform for mobility&#039;s sake. Plus, I like being able to throw up a cyclone (or sleep if applicable) in case a mob gets out of control. I&#039;m sittin at  1877 heal so I can make it through basically any heroic in treeform, but I just don&#039;t see the point. The DPSers run oom faster than me anyway and we usually end up waiting on them while they drink at some point.

And fyi, as for Blackheart the Inciter - he will change your form at times. My favorite was when he had me go into kitty form (as a healer) and then had another druid in group cast hibernate on me. Thank god he was almost dead...no healer for 30 seconds = big time trouble.</description>
		<content:encoded><![CDATA[<p>I tend to prefer to start fights in treeform just to establish my LBs with the  heal aura bonus, and then will often just switch out of treeform for mobility&#8217;s sake. Plus, I like being able to throw up a cyclone (or sleep if applicable) in case a mob gets out of control. I&#8217;m sittin at  1877 heal so I can make it through basically any heroic in treeform, but I just don&#8217;t see the point. The DPSers run oom faster than me anyway and we usually end up waiting on them while they drink at some point.</p>
<p>And fyi, as for Blackheart the Inciter &#8211; he will change your form at times. My favorite was when he had me go into kitty form (as a healer) and then had another druid in group cast hibernate on me. Thank god he was almost dead&#8230;no healer for 30 seconds = big time trouble.</p>
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		<title>By: Ammeli</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1440</link>
		<dc:creator>Ammeli</dc:creator>
		<pubDate>Thu, 22 Nov 2007 12:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1440</guid>
		<description>For me its possible to stay in Tree in, lets say, 95% of all heroic instances. Going usually with a feral druid/prot tank with full T5 and BT/MH loot it is definalty no problem. I still prefer to stay in caster tho as mana reg isnt a problem, but being able to kite a mob, throw in a cyclone to give your tank 4 more seconds to pick up that not tanked mob, or jsut simply to nuke with 710 dmg wraths while that big furry bear seems to be taking no dmg at all with 3 LB´s ticking</description>
		<content:encoded><![CDATA[<p>For me its possible to stay in Tree in, lets say, 95% of all heroic instances. Going usually with a feral druid/prot tank with full T5 and BT/MH loot it is definalty no problem. I still prefer to stay in caster tho as mana reg isnt a problem, but being able to kite a mob, throw in a cyclone to give your tank 4 more seconds to pick up that not tanked mob, or jsut simply to nuke with 710 dmg wraths while that big furry bear seems to be taking no dmg at all with 3 LB´s ticking</p>
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		<title>By: Dimitris (DimTauren)</title>
		<link>http://www.resto4life.com/2007/11/21/mailbag-tree-of-life-usage-in-heroics/comment-page-1/#comment-1439</link>
		<dc:creator>Dimitris (DimTauren)</dc:creator>
		<pubDate>Thu, 22 Nov 2007 08:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/21/mailbag-tree-of-life-usage-in-heroics/#comment-1439</guid>
		<description>From my point of view, heroics are mini raids where people have to come prepared (gear-wise and skill-wise). As in every raid, you expect EVERYONE to know their toon and be able to overcome the difficulties.
In your first runs, chances are that your healing will be about 1k. That is actually marginally enough for lower ones like SP.
On the other hand, other members of your party have to be competent themselves. Problem here is that people usually tend to blame the healer.
In my early tries on SP, I had  1.2k healing which is actually pretty decent. I remember joining a pug where the tank still had some green items on and the blue ones where even un-gemmed or gemmed with green ones. The result was that he was 3-shotted by trash. And of-course they blamed it on me :S.
So my first point here is to pick your group carefully because a bad one will cost you time and money.
On the other hand there is the need for proper crowd control and kiting, otherwise, you will have to spam heal everyone and probably easily pull healing agro and die. 
Mages are expected to spam sheep on their mark and hunters must have improved ice trap and spam it as well. Succubuses just DO NOT work in heroics. A skillful mage/shamman/hunter can easily kite around difficult trash like Coilfang Defenders and even soloing them while your tank holds the other. If you still have loose mobs like in the second boss in BF, get you rogue to blind one for 10secs since this might be enough to make a difference. Your tank (hopefully a warrior) can also disarm powerful mobs like the demons in BF which can hit for 21k on cloth if allowed.
If people are not able to cope with this, then you are in trouble and you will whipe A LOT.
Bottomline is that you actually should not have to spam heal anyone else rather than the tank. And in most cases, one or two regrowths should be enough. If you find spike damage on the rest of the party, someone is not doing his job right. I almost never leave ToL form. I only do it usign my &quot;OH-DAMN&quot; macro with Nature&#039;s Swiftness and HT for an instant big heal after an unlucky crit or something.
Also using elixirs and golden fish sticks is always a good idea if you feel yourself undergeared.
PS
I hate the fact that healers are expected to compensate for other people&#039;s incompetence...</description>
		<content:encoded><![CDATA[<p>From my point of view, heroics are mini raids where people have to come prepared (gear-wise and skill-wise). As in every raid, you expect EVERYONE to know their toon and be able to overcome the difficulties.<br />
In your first runs, chances are that your healing will be about 1k. That is actually marginally enough for lower ones like SP.<br />
On the other hand, other members of your party have to be competent themselves. Problem here is that people usually tend to blame the healer.<br />
In my early tries on SP, I had  1.2k healing which is actually pretty decent. I remember joining a pug where the tank still had some green items on and the blue ones where even un-gemmed or gemmed with green ones. The result was that he was 3-shotted by trash. And of-course they blamed it on me :S.<br />
So my first point here is to pick your group carefully because a bad one will cost you time and money.<br />
On the other hand there is the need for proper crowd control and kiting, otherwise, you will have to spam heal everyone and probably easily pull healing agro and die.<br />
Mages are expected to spam sheep on their mark and hunters must have improved ice trap and spam it as well. Succubuses just DO NOT work in heroics. A skillful mage/shamman/hunter can easily kite around difficult trash like Coilfang Defenders and even soloing them while your tank holds the other. If you still have loose mobs like in the second boss in BF, get you rogue to blind one for 10secs since this might be enough to make a difference. Your tank (hopefully a warrior) can also disarm powerful mobs like the demons in BF which can hit for 21k on cloth if allowed.<br />
If people are not able to cope with this, then you are in trouble and you will whipe A LOT.<br />
Bottomline is that you actually should not have to spam heal anyone else rather than the tank. And in most cases, one or two regrowths should be enough. If you find spike damage on the rest of the party, someone is not doing his job right. I almost never leave ToL form. I only do it usign my &#8220;OH-DAMN&#8221; macro with Nature&#8217;s Swiftness and HT for an instant big heal after an unlucky crit or something.<br />
Also using elixirs and golden fish sticks is always a good idea if you feel yourself undergeared.<br />
PS<br />
I hate the fact that healers are expected to compensate for other people&#8217;s incompetence&#8230;</p>
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