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	<title>Comments on: Leveraging Insect Swarm as a Healer</title>
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	<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/</link>
	<description>So many numbers, you'll think you're getting audited</description>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-2688</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Mon, 18 Feb 2008 17:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-2688</guid>
		<description>@Dru: Good point about the rage generation. Have you taken a look at &lt;a href=&quot;http://www.resto4life.com/2007/12/12/dont-poke-fun-at-thorns/&quot; rel=&quot;nofollow&quot;&gt;my article on Thorns&lt;/a&gt;? WTB 30-Minute Thorns!</description>
		<content:encoded><![CDATA[<p>@Dru: Good point about the rage generation. Have you taken a look at <a href="http://www.resto4life.com/2007/12/12/dont-poke-fun-at-thorns/" rel="nofollow">my article on Thorns</a>? WTB 30-Minute Thorns!</p>
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		<title>By: Dru</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-2676</link>
		<dc:creator>Dru</dc:creator>
		<pubDate>Sun, 17 Feb 2008 22:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-2676</guid>
		<description>I know this is an old post, but as I was just thinking about this and brought it up in the Druid forums and with my guild, I came upon the realization that though Insect Swarm is good, tanks generate rage and mana from being hit (and hitting), so sometimes that -2% isn&#039;t fabulous but usually isn&#039;t a problem unless your tank isn&#039;t fabulous. 

Brambles however... oh Brambles- Increasing damage by Thorns by 75% is certainly worth considering (of course, you have to remember to rebuff every 10 minutes, which is really annoying). So every time your tank is hit, whatever hit &#039;em is looking at taking 43.75 nature damage. This is especially good for warrior tanks, since they don&#039;t have really good group damage like feral druids and paladins do. 

When I switch over to full resto at 70 (I&#039;m currently Restokin), I&#039;m looking at 14/0/47.</description>
		<content:encoded><![CDATA[<p>I know this is an old post, but as I was just thinking about this and brought it up in the Druid forums and with my guild, I came upon the realization that though Insect Swarm is good, tanks generate rage and mana from being hit (and hitting), so sometimes that -2% isn&#8217;t fabulous but usually isn&#8217;t a problem unless your tank isn&#8217;t fabulous. </p>
<p>Brambles however&#8230; oh Brambles- Increasing damage by Thorns by 75% is certainly worth considering (of course, you have to remember to rebuff every 10 minutes, which is really annoying). So every time your tank is hit, whatever hit &#8216;em is looking at taking 43.75 nature damage. This is especially good for warrior tanks, since they don&#8217;t have really good group damage like feral druids and paladins do. </p>
<p>When I switch over to full resto at 70 (I&#8217;m currently Restokin), I&#8217;m looking at 14/0/47.</p>
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		<title>By: nicksti</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1977</link>
		<dc:creator>nicksti</dc:creator>
		<pubDate>Thu, 03 Jan 2008 14:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1977</guid>
		<description>Spending 11 points in Balance to get insect swarm to mitigate 2% damage does not sound like a good tradeoff to me from a pure healing perspective.

Insect Swarm is 792 damage over 12s, and -2% hit at the cost of 176 mana. Insect swarm is not free; it is equal to a lifebloom outside ToL. I guess I would find more use out of  50% crit to regrowth and  3% crit to all spells over Insect Swarm.

Which actually brings me to another point:

I would never argue Regrowth is the epitome of mana efficiency, but in ToL with 62% crit rate it is not as bad as it looks on the spell book.</description>
		<content:encoded><![CDATA[<p>Spending 11 points in Balance to get insect swarm to mitigate 2% damage does not sound like a good tradeoff to me from a pure healing perspective.</p>
<p>Insect Swarm is 792 damage over 12s, and -2% hit at the cost of 176 mana. Insect swarm is not free; it is equal to a lifebloom outside ToL. I guess I would find more use out of  50% crit to regrowth and  3% crit to all spells over Insect Swarm.</p>
<p>Which actually brings me to another point:</p>
<p>I would never argue Regrowth is the epitome of mana efficiency, but in ToL with 62% crit rate it is not as bad as it looks on the spell book.</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1478</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Fri, 23 Nov 2007 15:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1478</guid>
		<description>@Hokuto: I rarely use Tree of Life for instances myself as the mana conservation isn&#039;t generally an issue since you can drink pretty much any time you need to. It&#039;s also been wonderful for soloing daily quests like the Aether Ray Wrangling quest in Blade&#039;s Edge Mountains!

As far as Improved Regrowth, I don&#039;t miss it at all. If I have an &quot;emergency&quot; I can just press NS + HT or just set up a Healing Touch (if I think there will be enough time). With the changes in 2.3, it&#039;s an instantaneous deshift and start casting. Regrowth is just so inefficient that I personally haven&#039;t missed its lack (though for PvP, it&#039;s a must-have).</description>
		<content:encoded><![CDATA[<p>@Hokuto: I rarely use Tree of Life for instances myself as the mana conservation isn&#8217;t generally an issue since you can drink pretty much any time you need to. It&#8217;s also been wonderful for soloing daily quests like the Aether Ray Wrangling quest in Blade&#8217;s Edge Mountains!</p>
<p>As far as Improved Regrowth, I don&#8217;t miss it at all. If I have an &#8220;emergency&#8221; I can just press NS + HT or just set up a Healing Touch (if I think there will be enough time). With the changes in 2.3, it&#8217;s an instantaneous deshift and start casting. Regrowth is just so inefficient that I personally haven&#8217;t missed its lack (though for PvP, it&#8217;s a must-have).</p>
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		<title>By: Hokuto</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1474</link>
		<dc:creator>Hokuto</dc:creator>
		<pubDate>Fri, 23 Nov 2007 14:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1474</guid>
		<description>I was wondering yesterday about putting some points to improve wrath to be able to do something by myself as resto (since kitty is NOT an option, even tho I have feral gear), and never thought about IS. It&#039;s a nice idea.

But if you&#039;re healing on tree form, how do you use IS? Or you just stay out the form for the whole fight? And about losing the 50% crit on regrowth, don&#039;t you miss it? I usually take it as my panic button on tree form, but maybe I&#039;m relying too much on it...

(the anti-spam word was &quot;resto&quot;, lol... ah, yeah, I&#039;m easily amused)</description>
		<content:encoded><![CDATA[<p>I was wondering yesterday about putting some points to improve wrath to be able to do something by myself as resto (since kitty is NOT an option, even tho I have feral gear), and never thought about IS. It&#8217;s a nice idea.</p>
<p>But if you&#8217;re healing on tree form, how do you use IS? Or you just stay out the form for the whole fight? And about losing the 50% crit on regrowth, don&#8217;t you miss it? I usually take it as my panic button on tree form, but maybe I&#8217;m relying too much on it&#8230;</p>
<p>(the anti-spam word was &#8220;resto&#8221;, lol&#8230; ah, yeah, I&#8217;m easily amused)</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1444</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Thu, 22 Nov 2007 18:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1444</guid>
		<description>@Kalaghan: I was speaking primarily from a 5-man point of view where you are the only healer. Insect Swarm provides 2% damage mitigation over 12 seconds for less than the cost of a Lifebloom. It also does damage that scales with your +Healing. Just because it doesn&#039;t &quot;heal&quot; as much as a Lifebloom doesn&#039;t mean it isn&#039;t worth using, especially if you have a spare GCD. =)</description>
		<content:encoded><![CDATA[<p>@Kalaghan: I was speaking primarily from a 5-man point of view where you are the only healer. Insect Swarm provides 2% damage mitigation over 12 seconds for less than the cost of a Lifebloom. It also does damage that scales with your +Healing. Just because it doesn&#8217;t &#8220;heal&#8221; as much as a Lifebloom doesn&#8217;t mean it isn&#8217;t worth using, especially if you have a spare GCD. =)</p>
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		<title>By: Kalaghan</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1443</link>
		<dc:creator>Kalaghan</dc:creator>
		<pubDate>Thu, 22 Nov 2007 17:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1443</guid>
		<description>Maybe it&#039;s just me, but the healing benefits of insect swarm seem somewhat insignificant. Obviously, as you&#039;ve noted this scales perfectly with increased tank damage. So it&#039;s best in fights where your tank takes a lot of damage. Consider that even on the worse fights I don&#039;t think we need more than 3 healers on the tank (tidewalker for example we go with myself a druid, a priest, and a pally). So suppose each healer does their one third - i.e. they handle 33%. Now, consider that druids use a 7 second spell cycle - and look at 2 cycles (so you get a full insect swarm in there). Assuming you do &#039;your share&#039; of the healing, you&#039;re managing 33/8 = 4.125% of the tanks damage per 1.5 seconds (4 1.5second casts per 7 second cycle).

Insect swarm doesn&#039;t even carry half its weight from a strict healing perspective. Add in that it only mitigates physical damage and it&#039;s usefulness is even further reduced. This is of course assuming you don&#039;t have a boomkin tossing it up already (and with the idol of the unseen moon now out and idol switching becoming important, I think you&#039;ll see more moonkins mixing IS into their rotation to maximize idol effeciency).

To me, if anything it seems like this is a pvp talent. I just don&#039;t see it&#039;s benefits being significant enough in pve (and lord knows there are a lot more &#039;we almost had him&#039; moments in pvp than pve I find).</description>
		<content:encoded><![CDATA[<p>Maybe it&#8217;s just me, but the healing benefits of insect swarm seem somewhat insignificant. Obviously, as you&#8217;ve noted this scales perfectly with increased tank damage. So it&#8217;s best in fights where your tank takes a lot of damage. Consider that even on the worse fights I don&#8217;t think we need more than 3 healers on the tank (tidewalker for example we go with myself a druid, a priest, and a pally). So suppose each healer does their one third &#8211; i.e. they handle 33%. Now, consider that druids use a 7 second spell cycle &#8211; and look at 2 cycles (so you get a full insect swarm in there). Assuming you do &#8216;your share&#8217; of the healing, you&#8217;re managing 33/8 = 4.125% of the tanks damage per 1.5 seconds (4 1.5second casts per 7 second cycle).</p>
<p>Insect swarm doesn&#8217;t even carry half its weight from a strict healing perspective. Add in that it only mitigates physical damage and it&#8217;s usefulness is even further reduced. This is of course assuming you don&#8217;t have a boomkin tossing it up already (and with the idol of the unseen moon now out and idol switching becoming important, I think you&#8217;ll see more moonkins mixing IS into their rotation to maximize idol effeciency).</p>
<p>To me, if anything it seems like this is a pvp talent. I just don&#8217;t see it&#8217;s benefits being significant enough in pve (and lord knows there are a lot more &#8216;we almost had him&#8217; moments in pvp than pve I find).</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1435</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Thu, 22 Nov 2007 00:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1435</guid>
		<description>@Ermengol: I wanted to smack my host this morning. 5 hours of unscheduled downtime, two long distance phone calls, and one unanswered tech support e-mail. And they never even let me know what was wrong or how they fixed it (it wasn&#039;t anything to do with me - but I&#039;m still curious). Really put a pall on my morning. ^_^</description>
		<content:encoded><![CDATA[<p>@Ermengol: I wanted to smack my host this morning. 5 hours of unscheduled downtime, two long distance phone calls, and one unanswered tech support e-mail. And they never even let me know what was wrong or how they fixed it (it wasn&#8217;t anything to do with me &#8211; but I&#8217;m still curious). Really put a pall on my morning. ^_^</p>
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		<title>By: Ermengol</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1434</link>
		<dc:creator>Ermengol</dc:creator>
		<pubDate>Wed, 21 Nov 2007 21:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1434</guid>
		<description>Well, if NP didn&#039;t proc til that point, the old one wouldn&#039;t have saved you either, I&#039;m afraid :)


But it&#039;s true, in PvE old NP provided some crit damage reduction that was always there (if you get those 2-3 crits needed to let it stack, you&#039;re kinda dead anyway). -10% against that unlucky hit that happens to crit could&#039;ve been worth it. However, those were 3 talent points I wasn&#039;t willing to pay. I was (and still am) a sporadic gladiator and more often raiding tree, and I didn&#039;t see the full benefit of it until I got some balance talents (give  3% spell crit, thanks). To tell you the truth, even if we had the same Natural Perfection as pre-2.3, now I&#039;d still take it, but in my opinion it only makes sense for PvP healers and resto-balance druids (either PvE or PvP). If I took it, it was just because of PvP (extra crit is nice for grinding, but I could&#039;ve taken other balance talents instead).

@Phaelia: that &quot;someone cast rebirth&quot; while server was down.. LOL!</description>
		<content:encoded><![CDATA[<p>Well, if NP didn&#8217;t proc til that point, the old one wouldn&#8217;t have saved you either, I&#8217;m afraid <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But it&#8217;s true, in PvE old NP provided some crit damage reduction that was always there (if you get those 2-3 crits needed to let it stack, you&#8217;re kinda dead anyway). -10% against that unlucky hit that happens to crit could&#8217;ve been worth it. However, those were 3 talent points I wasn&#8217;t willing to pay. I was (and still am) a sporadic gladiator and more often raiding tree, and I didn&#8217;t see the full benefit of it until I got some balance talents (give  3% spell crit, thanks). To tell you the truth, even if we had the same Natural Perfection as pre-2.3, now I&#8217;d still take it, but in my opinion it only makes sense for PvP healers and resto-balance druids (either PvE or PvP). If I took it, it was just because of PvP (extra crit is nice for grinding, but I could&#8217;ve taken other balance talents instead).</p>
<p>@Phaelia: that &#8220;someone cast rebirth&#8221; while server was down.. LOL!</p>
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		<title>By: Adarel</title>
		<link>http://www.resto4life.com/2007/11/19/restoration-and-insect-swarm/comment-page-1/#comment-1433</link>
		<dc:creator>Adarel</dc:creator>
		<pubDate>Wed, 21 Nov 2007 13:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/11/19/restoration-and-insect-swarm/#comment-1433</guid>
		<description>@Ermengol: I do know that the math sounds close, but just running battlegrounds yesterday (in my scant pvp gear which totals about 40 resilience &gt;&gt;), it just *felt* like I was dying to melee MUCH more quickly than I had before. I used to be able to just stack lifebloom and rejuv and last against a warrior and rogue for a good while, but they tore through me yesterday. I would sometimes not even get Natural Perfection to proc until I was already down to like 30% - speed v crit builds maybe? I don&#039;t know, I don&#039;t melee.. ever. :O 

So yes I think it could be a comparable benefit against someone who crits a lot, and I can see it being helpful still for resto druids who *primarily* arena (does this new talent stack with a maxed resilience rating? I assumed it does which the former version did not..I think), but for someone like me who rarely does, the more generable benefit previously was more helpful I found.</description>
		<content:encoded><![CDATA[<p>@Ermengol: I do know that the math sounds close, but just running battlegrounds yesterday (in my scant pvp gear which totals about 40 resilience &gt;&gt;), it just *felt* like I was dying to melee MUCH more quickly than I had before. I used to be able to just stack lifebloom and rejuv and last against a warrior and rogue for a good while, but they tore through me yesterday. I would sometimes not even get Natural Perfection to proc until I was already down to like 30% &#8211; speed v crit builds maybe? I don&#8217;t know, I don&#8217;t melee.. ever. :O </p>
<p>So yes I think it could be a comparable benefit against someone who crits a lot, and I can see it being helpful still for resto druids who *primarily* arena (does this new talent stack with a maxed resilience rating? I assumed it does which the former version did not..I think), but for someone like me who rarely does, the more generable benefit previously was more helpful I found.</p>
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