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Phaelia Things I Want

Published on October 1, 2007 by Phaelia
Humor
13 Comments

I’d like to share a few of my desires for the World … of Warcraft:

  • I want an addon that makes a cat “MREOW!” sound every time I use Pounce. And one that makes the sound of a rocket going off whenever I Feral Charge (Rocket Bear).
  • I want a non-combat pet that’s really a dog and NOT an ugly Worg. Oh and one of those cute skunk critters you find in Terrokar Forest.
  • I want more interesting “flavor” bits to be found in chests while fishing. One can only use a smoke flare beside someone and use the /stink emote so many times before it’s not funny anymore (I have been told the number of times where it’s actually funny is somewhere between 0 and 1).

  • I want out of combat resurrection. And it shall have purple light to indicate its vast superiority over that possessed by all other healing classes, thus ensuring that they never be offered groups again.
  • I want a flying Unicorn. This is about the only flying mount I’d be willing to grind reputation for and pay extra money to acquire. I had hopes for the new Cenarion Expedition flying mount, but alas, it’s a Hippogryph.
  • Along those same lines, I want to be able to carry gnomes on my back in Flight Form, Cheetah Form, and Bear Form. Mounting would have to be with mutual consent, of course. “Nesbit would like to mount you. Do you agree? Yes/No/Report Sexual Harassment”
  • I want to win the Stranglethorn Fishing Extravaganza. And I want to smack people fishing in my Tasty Fish pools with a week old, 10 lb. salmon.
  • I want an addon that gives me points for maintaining Heals over Time. And shouts “Combo!”, “Combo x 2!”, etc. when I get multiple HoTs running. Extra point modifiers for keeping them running on multiple targets (1 target = 100%, 2 targets = 150%, 3 targets = 175%). Throw in some DDR-esque “GOOD!” “GREAT!” and “PERFECT!” for casting Lifebloom closer to its expiration. Add some wonky techno music and boring Kara runs would never be the same.

So if you were delivering orders at Blizzard, what things would YOU want?

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13 Comments
Categories: Humor

Currant Baseline Bear… Freebase Feral?

Published on October 1, 2007 by Currant
Spells and Talents
4 Comments

I just had to plug this because it cracked me up:

Valenna the Rogue Tank!

I’m going to have to whip up a Rogue tanking talent spec soon.

In the meantime, what are the mandatory talents for a Bear?

It is often said that Druids are overpowered due to our Feral tree combining our Cat DPS options with our Bear tanking options. Disregarding two mostly separate gearsets and competition for the DPS one, what ARE the differences between a Cat and Bear spec?

Maybe rather than do a spec comparison, I’ll outline the baseline talents any good Bear should have and why, before discussing some of the optional talents.

First of all, let’s cover the counter-intuitive: the Restoration Tree.

For any serious Feral Druid, this part of their spec will look extremely similar. There are only 3 requirements, though.

First is Furor. Valuable for both specs, it grants a much needed resource immediately upon shifting. You cannot — I repeat: cannot — skip this one. If you do, you will find yourself lacking in situations where you need that resource, be it Rage or Energy.

Next is Naturalist. I cannot count the number of new Druids that stop reading at “Reduces the cast time of your Healing Touch…” The critical part is the 10% damage boost you can get from this talent when specced 5/5. Damage is what Cats are all about, and Bears use it to generate threat. Critical talent.

Finally there’s Omen of Clarity. Regardless of its proc-rate, any clear-casting effect is a good one, and that this applies specifically to melee attacks makes it a vital tool for holding aggro and dishing pain.

Now, this isn’t all you’ll find here of value for the Feral. Two other choices present themselves but both are purely optional.

Some Ferals like picking up Intensity to further the Hybrid nature of the Druid class. After all, Naturalist boosts healing power and Intensity provides that all-valuable mana regeneration, further boosting healing power.

Personally, I like to Power-Shift. What’s that? Well, it’s popping into caster and back into Cat or Bear for the Rage or Energy. When I’m scratching things with wild abandon, sometimes it’s faster to shift out and back for Energy than to wait for the ticks. In Bear it’s trickier. Still, it’s doable with macros and more practically, between pulls. Both of these habits make Natural Shapeshifter a happy target for my talent points. I can also state with no apologies that many times I’ve only been able to shift at a critical point due to this talent. Maybe Intensity works just as well, though.

So on to Feral.

At Tier 1, Feral Aggression is crap. No druid interested in DPS will be using Ferocious Bite over Rip… maybe a PvP Feral but we aren’t dealing with masochists in this post. The Demoralizing Roar boost looks impressive, but when you realize that it only boosts the AP reduction from 240 to 336, it becomes an obvious waste for Bears.

The obvious choice then is Ferocity. Reductions in costs are always nice to have.

In Tier 2, the critical choices are Feral Instinct and Thick Hide. Feral Instinct gives us the threat modifiers we need to stay competitive with Protection Warriors. This is a talent you cannot skip.

Thick Hide may not look like much, but as Druids cannot mitigate Crushing Blows in any practical way, high armor is the only avenue we have to minimize the impact when we take one. Someday, when your armor gets to insane totals, you can spec out of this, but most of us reap significant benefit from armor increases. Don’t forget, if you have 4000 armor from items in caster form, when you shift to Dire Bear this talent will net you over 2000 more total armor. That’s big.

Tier 3 is all mandatory for a serious Bear Tank. Feral Swiftness adds mitigation through dodge (critical since we cannot parry or block). Feral Charge emulates a Warrior’s Charge and Intercept abilities in one beautiful talent. This talent alone is what made me a viable off-tank for Gruul.

Sharpened Claws, like Naturalist, may appear to be more of a dps talent than one for tanking. Remember, damage=threat. While our reliance on damage for threat has gone down, it hasn’t gone away, but most importantly for this talent is how we use it with the subsequently available Tier 4 talent, Primal Fury.

Primal Fury gives a 50/100% chance to gain 5 rage on a critical strike. So yeah, you guessed it, Bears want Agility not just for the mitigation. Bears want to be crit monkeys for the Rage generation, too.

Predatory Strikes has value not just for opening later talents, but because added AP is added dps is added threat. Savage Fury is valuable for the same reason*.

Feral Faerie Fire is one that might be contested, but here’s why I think it’s valuable: If you have a significant rage bar (i.e. ,more than 10 Rage) it can be advantageous to pull from Dire Bear Form. Feral Faerie Fire allows this option to be practiced at range. While pulling with Moonfire or Starfire/Moonfire and then switching to Bear will usually offer more inital threat, having a viable pool to work with can make a FFF pull from Dire Bear more feasible. The lowered armor on the target is gravy.

Now we get to the juicy stuff.

First is Heart of the Wild. In Dire Bear this is a 20% Stamina buff. Coupled with the natural 25% boost, this talent is what gives Bears their reputation for crazy health totals. The bigger cushion you can provide your healers, the better off everyone is.

Next is the talent that enables us to stare a raid boss in the face: Survival of the Fittest. 3% to all attributes is nice, and can’t be overlooked, but the real reason we all take this is for the Crit reduction. This provides 3% to our ability to avoid critical hits, meaning we only have to make up another 2.6% crit reduction through gear in order to stand toe to toe with a Level 73 Big Bad. Given the horrific Defense itemization in leather, this talent is not optional.

I’ve seen a few Druids that skip it and go full Resilience, but I have no idea how it works in practice to do that. I wouldn’t recommend it, offhand.

Leader of the Pack. Crit, crit, crit. Not only does this help your rage generation, but it helps dpsers in your groups dish more damage. Coupled with Improved Leader of the Pack and you even show up on the healing meters! It isn’t much, but sometimes that little bit of healing is all the cushion your Healer needs to keep up or avoid catastrophe.

Predatory Instincts offers two bonuses. One is to damage and threat. Like the other talents of this nature, it doesn’t seem like much by itself, but look at all the other things we’ve done to increase our damage on the way up this ladder and you can see that the additive benefit is impressive. The secondary benefit is in the avoidance of AoE effects. It isn’t much, but given the damage potential of some AoE effects, PI can be a life saver.

Last, but certainly not least, is Mangle. In Cat this replaces Claw. For that alone, it’s worth having. But in Dire Bear, when tanking, it becomes even more fun. First, it’s instant. On a 6 second cooldown, the instant nature of it offsets the percieved drawbacks because unlike Maul, it won’t be spending rage on a swing you could be generating it. It’s cost can be additionally mitigated by the significant chance that it will crit, resulting in an effectively reduced rage cost for significantly more damage and threat. It also has the relatively minimal benefit of boosting Lacerate damage.

Rogues, however, will love you. Those that pay attention will throw bleeds on any target sporting a Mangle debuff… and EVERY Bear Tank’s target sports this debuff… or should.

Bleeds already ignore armor, and this adds 30% to their damage potential. The magnitude of that benefit cannot be understated.

So after all this, you’ll still have 8 unspent talent points. What do you do with them? Well, ideally, you should have some ideas and it will depend on how much time you forsee either healing or spending in Cat Form.

If you’re like me, you might decide that tanking really IS what you want and will work to maximize that with talents like Natural Shapeshifter for power-shifting, or Primal Tenacity for Stun and Fear resistance. Brutal Impact is also popular.

If you are looking for more Cat time, Brutal Impact is still good, and some PvPers find value in Nurturing Instinct. But if you’re going to spend a lot of time in Cat, you’ll want Shredding Attacks. Certainly there is some Bear benefit there, but the advantages it provides to a Feral dpsing in raids is measurable. Smarter people than I have done the math on it, but if you’re a serious Cat, don’t skip this one**.

So for the record, this is what I think the baseline Bear spec should look like, leaving 8 points for customization: BEAR TANK MINIMUM SPEC

As always, feel free to pick and choose, and not every talent will work for every person dependent on skill level, gearing, and situation, but this seems to be the best baseline I can find, the most universal and utilitarian.

* Savage Fury used to add to Bear talents as well as Cat and I wrote this with that still in my head, even though it’s been quite some time since that was true. One of my readers pointed out that it’s a Cat-only talent. So it is!

** The same reader that caught my Savage Fury error pointed out that in that light, Shredding Attacks becomes a more baseline talent for a Bear. Any and all Rage adjustments are valued to a tank, and since we use Lacerate as one of our staple moves (even on non-bleeding mobs), this shouldn’t be overlooked. In fact, I need to go respec. :-P

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4 Comments
Categories: Spells and Talents

Phaelia Restoration Druid vs. Uvuros

Published on October 1, 2007 by Phaelia
Media, Patches
16 Comments

Blizzard recently announced that all items with +Healing will be gaining an automatic amount of +Damage equal to 1/3 the item’s +Healing value. While this may not sound earthshattering, it’s worth noting that for the same item stat allocation, a healing item will typically have double the +Healing as the equivalent +Damage item. If we consider a very simple example, if an item has 300 +Healing, the damage caster equivalent would have 150 +Damage. With the upcoming change, the healing item will gain a “free” 100 +Damage (1/3 * 300). That’s an amazing 66.7% of the spell damage available to pure damage casters, all while retaining the amazing +Healing stat. To be honest, I’m surprised there hasn’t been more protest from damage casters…

Nhara of Rajaxx wrote in this weekend to share her experience on the Public Test Realms. Bedecked in her shining Primal Mooncloth Robe and with 60 points invested in Restoration, she videoed her encounter with Uvuros of Shadowmoon Valley, a level 70 Elite mob that typically takes 2-3 players to kill. Of her experience, she writes:

I started with Zahna, the elekk in Nagrand which is part of the “kill
an elite of every animal race in nagrand” quest series. The fight was pretty easy, and I downed her on first try, so I spread out my wings in search for a greater challenge and ended up in front of Uvuros, which some of you may know from a 5-man elite quest in Shadowmoon Valley. I didn’t really think that I would stand a chance, but I just had to try it. ;)

While Nhara doesn’t manage to kill Uvuros, she does manage to drop his life to a very respectable 66% before running out of mana. In her current healing kit, her 1830 +Healing will convert to an additional 610 +Damage. Imagine the havok she will subsequently be able to wreak on Outland elites! All in all, a very impressive feat and one that is promising for the rest of us, especially given the upcoming spell damage bonus. Thanks, Nhara!

Note: Normally, I like to embed these sorts of videos in my blog so that you don’t have to leave to view them (unless you want to). However, the DivX web player is giving my Vista system fits and crashes my browser when I attempt to preview the video. I do not, however, have any issues viewing the video through the DivX site.

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16 Comments
Categories: Media, Patches
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Recent Comments

LoniHuff.NET (2)

Phaelia
Hey, Stormwalker! Great to hear from you! Our little sprout is growing fast, but don’t call him “little” when he’s around or he’s sure to tell you “I a little bit big!” :-)

Stormwalker
I…I…kinda miss you and your Druidic writings of old. Good to see you’re still around, busy with RL. The little sproutling looks a little bigger now! Regards, Stormwalker, of old.
The Sprout(ed) Seed (91)

Triadx
Gratz on the mini sprout!

Keybinding
Oh my gosh! You look beautiful. Is that a new druid in training? Maybe he will rebel and spec feral or oomkin? /cheer!

Bolink
Beautiful! Congratulations! (I know this is just a tad late) .-= Bolink´s last blog ..Druid Defense in Warsong Gulch =-.

Teledris
Awesome, dude! Congratulations!

tkc
15 short years till he wants to borrow the car! Cheers!
Druids (Not) to Pick Locks in Cat Form (17)

Claire Swazey
I have a cat who has learned to open the pet door lock. I’d never have thought…
The Belkin Nostromo N52 TE (74)

Alahnna (Mama Druid)
Over two years later and this is still relevant and so very helpful. I hope you are having a blast with your little sprout, who’s probably running all over the place now. =D

Marc
Hi, Too bad this blog is no longer maimtained. Thanks for you post though. I wanted to address the issue of lefties. I am on, and use the N52TE. I use a trackball with my right hand and the n52TE with my left, no problems.
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