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	<title>Comments on: Natural Perfection Revamped</title>
	<atom:link href="http://www.resto4life.com/2007/10/30/natural-perfection-revamped/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/</link>
	<description>So many numbers, you'll think you're getting audited</description>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-790</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Fri, 02 Nov 2007 03:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-790</guid>
		<description>@Megan: Yeah, I was considering dropping points out of this, as well. I definitely won&#039;t until I see how nice this change ends up being! Finally, some scaling!

@Bael: 6 seconds doesn&#039;t seem like a tremendously long time, but if this works the way that Blessed Resilience does, it should be able to refresh itself if you avoid a crit due to Resilience (that&#039;s kinda rare, though). And now you&#039;ll only need to be crit 3 times which is much more feasible. And wow - this plus Barkskin would be amazing. Although Barkskin never seems to be up when I want it to be. ^_^

@Ermengol: Yeah, this is pretty clearly a PvP buff. So healers that stick primarily to PvE won&#039;t derive much benefit. While it doesn&#039;t exactly bring the ability on par with Blessed Resilience, it&#039;s still a very nice buff, especially since they&#039;ve reduced the number of crits required to max out the reduction from 5 to 3.

And yeah, not being able to cast Lifebloom on low level friends you&#039;re taking through dungeons sucks. Especially since it tends to be my immediate reaction to any damage taken by anyone!

@Doomilias: Well hello there! I didn&#039;t know you read here. That&#039;s great! Thank you for popping in and saying hello. I hope you enjoy your transition to WordPress as much as I have. =D</description>
		<content:encoded><![CDATA[<p>@Megan: Yeah, I was considering dropping points out of this, as well. I definitely won&#8217;t until I see how nice this change ends up being! Finally, some scaling!</p>
<p>@Bael: 6 seconds doesn&#8217;t seem like a tremendously long time, but if this works the way that Blessed Resilience does, it should be able to refresh itself if you avoid a crit due to Resilience (that&#8217;s kinda rare, though). And now you&#8217;ll only need to be crit 3 times which is much more feasible. And wow &#8211; this plus Barkskin would be amazing. Although Barkskin never seems to be up when I want it to be. ^_^</p>
<p>@Ermengol: Yeah, this is pretty clearly a PvP buff. So healers that stick primarily to PvE won&#8217;t derive much benefit. While it doesn&#8217;t exactly bring the ability on par with Blessed Resilience, it&#8217;s still a very nice buff, especially since they&#8217;ve reduced the number of crits required to max out the reduction from 5 to 3.</p>
<p>And yeah, not being able to cast Lifebloom on low level friends you&#8217;re taking through dungeons sucks. Especially since it tends to be my immediate reaction to any damage taken by anyone!</p>
<p>@Doomilias: Well hello there! I didn&#8217;t know you read here. That&#8217;s great! Thank you for popping in and saying hello. I hope you enjoy your transition to WordPress as much as I have. =D</p>
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		<title>By: Doomilias</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-783</link>
		<dc:creator>Doomilias</dc:creator>
		<pubDate>Thu, 01 Nov 2007 20:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-783</guid>
		<description>i know nothing of heals, but just wanted to drop a delurk and say hallo.

getting tired of blogger myself...looking for a new home!</description>
		<content:encoded><![CDATA[<p>i know nothing of heals, but just wanted to drop a delurk and say hallo.</p>
<p>getting tired of blogger myself&#8230;looking for a new home!</p>
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		<title>By: Ermengol</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-781</link>
		<dc:creator>Ermengol</dc:creator>
		<pubDate>Wed, 31 Oct 2007 06:14:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-781</guid>
		<description>Oh, 5% per crit now? Even better :)</description>
		<content:encoded><![CDATA[<p>Oh, 5% per crit now? Even better <img src='http://www.resto4life.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ermengol</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-780</link>
		<dc:creator>Ermengol</dc:creator>
		<pubDate>Wed, 31 Oct 2007 06:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-780</guid>
		<description>Well, I think the use of this talent is gonna be quite limited whatever they do with it, except for arena-specific builds like 8/11/42, since resilience-like skills for healers are always PvP oriented (heroic mob crit = you&#039;re dead; raid mob crit = you&#039;re dead; regular mob crit = doesn&#039;t even hurt anyway, why bother). I have some feral talents to help me both in PvP and doing solo quests, but I need a PvE build too so getting Tree of Life at the same time is not easy. Natural perfection will be out anyway.

Things may change with patch 2.3, as the extra +3% crit will be more than welcome for balance spells (its value for heals is laughable if you&#039;re a raiding tree), and if I respec to move my feral talents into balance I&#039;ll probably take this (with or without change). &quot;Oh, it reduces damage taken too? Nice.&quot;

Now, regarding the possible change: I like it. These talents are not supposed to save your life by themselves (well, rogues&#039; &quot;cheat death&quot; may be the exception ^^), but to ease things, and I believe this will be really annoying for dual wielders and kitties. Yeah, I know that will be mostly rogues and feral druids (PvP warriors and shammies kinda like two-handed weapons I guess; I don&#039;t know how high a hunter&#039;s pet&#039;s crit rate can be), but you&#039;ll probably notice it. Even if you don&#039;t get to stack it much, a random 3%/6% reduction now and then added to its original benefits can be interesting.

In the particular case of stun-locks it&#039;ll be funny, as by the time the rogue decides to land a 5-point damage dealer you&#039;ll probably have 15% damage reduction.

Although a minor change, it seems fair to me.

Speaking of which, I know it&#039;s totally off-topic but, am I the only one that thinks it&#039;s unfair that HoTs get automatically down-ranked when cast on low level characters? They&#039;re treated like regular buffs and you can&#039;t even cast lifebloom on a level 50. Given all the changes they&#039;re doing, it&#039;s about time they change this too :/</description>
		<content:encoded><![CDATA[<p>Well, I think the use of this talent is gonna be quite limited whatever they do with it, except for arena-specific builds like 8/11/42, since resilience-like skills for healers are always PvP oriented (heroic mob crit = you&#8217;re dead; raid mob crit = you&#8217;re dead; regular mob crit = doesn&#8217;t even hurt anyway, why bother). I have some feral talents to help me both in PvP and doing solo quests, but I need a PvE build too so getting Tree of Life at the same time is not easy. Natural perfection will be out anyway.</p>
<p>Things may change with patch 2.3, as the extra +3% crit will be more than welcome for balance spells (its value for heals is laughable if you&#8217;re a raiding tree), and if I respec to move my feral talents into balance I&#8217;ll probably take this (with or without change). &#8220;Oh, it reduces damage taken too? Nice.&#8221;</p>
<p>Now, regarding the possible change: I like it. These talents are not supposed to save your life by themselves (well, rogues&#8217; &#8220;cheat death&#8221; may be the exception ^^), but to ease things, and I believe this will be really annoying for dual wielders and kitties. Yeah, I know that will be mostly rogues and feral druids (PvP warriors and shammies kinda like two-handed weapons I guess; I don&#8217;t know how high a hunter&#8217;s pet&#8217;s crit rate can be), but you&#8217;ll probably notice it. Even if you don&#8217;t get to stack it much, a random 3%/6% reduction now and then added to its original benefits can be interesting.</p>
<p>In the particular case of stun-locks it&#8217;ll be funny, as by the time the rogue decides to land a 5-point damage dealer you&#8217;ll probably have 15% damage reduction.</p>
<p>Although a minor change, it seems fair to me.</p>
<p>Speaking of which, I know it&#8217;s totally off-topic but, am I the only one that thinks it&#8217;s unfair that HoTs get automatically down-ranked when cast on low level characters? They&#8217;re treated like regular buffs and you can&#8217;t even cast lifebloom on a level 50. Given all the changes they&#8217;re doing, it&#8217;s about time they change this too :/</p>
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		<title>By: Bael</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-775</link>
		<dc:creator>Bael</dc:creator>
		<pubDate>Tue, 30 Oct 2007 22:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-775</guid>
		<description>Similar changes to the Priest&#039;s new &quot;Focused Will&quot; talent. Hard to see what Blizzard is intending with this one.

Six seconds seems way too short, since to get the maximum effect from the ability you&#039;re relying on being crit 5 times in a row; but getting crit that much is obviously bad, and at the resilience cap doesn&#039;t seem terribly likely 1 on 1. 

I guess its meant to be a last resort defense mechanism, maybe intended to proc during a stunlock/focus fire...there, I can see 15% damage reduction being useful, especially if you can pop Barkskin and maybe Bear Form for some uber mitigation.

Other than that, it seems a strange buff.</description>
		<content:encoded><![CDATA[<p>Similar changes to the Priest&#8217;s new &#8220;Focused Will&#8221; talent. Hard to see what Blizzard is intending with this one.</p>
<p>Six seconds seems way too short, since to get the maximum effect from the ability you&#8217;re relying on being crit 5 times in a row; but getting crit that much is obviously bad, and at the resilience cap doesn&#8217;t seem terribly likely 1 on 1. </p>
<p>I guess its meant to be a last resort defense mechanism, maybe intended to proc during a stunlock/focus fire&#8230;there, I can see 15% damage reduction being useful, especially if you can pop Barkskin and maybe Bear Form for some uber mitigation.</p>
<p>Other than that, it seems a strange buff.</p>
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		<title>By: megan</title>
		<link>http://www.resto4life.com/2007/10/30/natural-perfection-revamped/comment-page-1/#comment-772</link>
		<dc:creator>megan</dc:creator>
		<pubDate>Tue, 30 Oct 2007 15:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/10/30/natural-perfection-revamped/#comment-772</guid>
		<description>Bah, I just spec&#039;d 2 points out of this yesterday! I wants me money back.</description>
		<content:encoded><![CDATA[<p>Bah, I just spec&#8217;d 2 points out of this yesterday! I wants me money back.</p>
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