Blue, Patches, Spells and Talents
The cooldown on our combat resurrection spell Rebirth will be reduced from 30 minutes to 20 minutes in an upcoming patch:
We want to whack the cooldown from 30 minutes down to 20 minutes.
And just to say it, we have no current plans to lower it further and make it usable in arenas. A full druid team with a bunch of Rebirths sounds a little wonky.
While I am appreciative of any attention given to the lack of viability of Druids as 5-man healers (except when “backed up” by another healer), a reduced cooldown on Rebirth doesn’t address the essential problem of not having a standard resurrection spell: you can’t ressurect more than one group member unless one of those that died is herself another Druid or a “real” rezzer. If anything, this change is discouraging because it’s likely the only improvement they’ve decided to make.
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