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	<title>Comments on: Hafu and Kasumi in 2v3 Arenas</title>
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	<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/</link>
	<description>So many numbers, you'll think you're getting audited</description>
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		<title>By: Mark Chandler</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-6617</link>
		<dc:creator>Mark Chandler</dc:creator>
		<pubDate>Fri, 10 Oct 2008 23:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-6617</guid>
		<description>&quot;You run circles around a pillar to avoid damage. Thats called exploiting the level design to avoid taking any damage.

Stop acting like its some sort of skillful strategy.

You are wrong am I am right. If you find that you need to use a level design exploit to win a battle than your just not good.&quot;

Yeah, just like the Romans and the Brits and the Ottomans and every other great empire exploited the world design to win battles. It has everything to do with skill.</description>
		<content:encoded><![CDATA[<p>&#8220;You run circles around a pillar to avoid damage. Thats called exploiting the level design to avoid taking any damage.</p>
<p>Stop acting like its some sort of skillful strategy.</p>
<p>You are wrong am I am right. If you find that you need to use a level design exploit to win a battle than your just not good.&#8221;</p>
<p>Yeah, just like the Romans and the Brits and the Ottomans and every other great empire exploited the world design to win battles. It has everything to do with skill.</p>
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		<title>By: Gelfling</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-6273</link>
		<dc:creator>Gelfling</dc:creator>
		<pubDate>Tue, 30 Sep 2008 15:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-6273</guid>
		<description>WOW,.WOW,.WOW,.I am such a nub! Most Impressive performance!,.If only my druid could move like that. Complete mastery of the class. Dont Die!! Great job.</description>
		<content:encoded><![CDATA[<p>WOW,.WOW,.WOW,.I am such a nub! Most Impressive performance!,.If only my druid could move like that. Complete mastery of the class. Dont Die!! Great job.</p>
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		<title>By: Anonymousisanidiot</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-4768</link>
		<dc:creator>Anonymousisanidiot</dc:creator>
		<pubDate>Wed, 16 Jul 2008 19:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-4768</guid>
		<description>I smell a hunter or a bad, bad mage who thinks skill is standing in the open trying to see who can crit for more.  Crying for the old days of the gank one-shot is kinda pathetic man.</description>
		<content:encoded><![CDATA[<p>I smell a hunter or a bad, bad mage who thinks skill is standing in the open trying to see who can crit for more.  Crying for the old days of the gank one-shot is kinda pathetic man.</p>
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		<title>By: Ibetree</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-234</link>
		<dc:creator>Ibetree</dc:creator>
		<pubDate>Tue, 02 Oct 2007 14:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-234</guid>
		<description>How do you suggest a druid plays other than using LoS? Retard</description>
		<content:encoded><![CDATA[<p>How do you suggest a druid plays other than using LoS? Retard</p>
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		<title>By: Eium</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-233</link>
		<dc:creator>Eium</dc:creator>
		<pubDate>Wed, 19 Sep 2007 19:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-233</guid>
		<description>You&#039;re entitled to your opinions.  We&#039;ll simply keep exploiting.  XD</description>
		<content:encoded><![CDATA[<p>You&#8217;re entitled to your opinions.  We&#8217;ll simply keep exploiting.  XD</p>
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		<title>By: Anonymous</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-232</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 19 Sep 2007 01:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-232</guid>
		<description>Dude&lt;br/&gt;&lt;br/&gt;You run circles around a pillar to avoid damage. Thats called exploiting the level design to avoid taking any damage.&lt;br/&gt;&lt;br/&gt;Stop acting like its some sort of skillful strategy.&lt;br/&gt;&lt;br/&gt;You are wrong am I am right.  If you find that you need to use a level design exploit to win a battle than your just not good.</description>
		<content:encoded><![CDATA[<p>Dude</p>
<p>You run circles around a pillar to avoid damage. Thats called exploiting the level design to avoid taking any damage.</p>
<p>Stop acting like its some sort of skillful strategy.</p>
<p>You are wrong am I am right.  If you find that you need to use a level design exploit to win a battle than your just not good.</p>
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		<title>By: Eium</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-231</link>
		<dc:creator>Eium</dc:creator>
		<pubDate>Tue, 18 Sep 2007 09:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-231</guid>
		<description>Oh, and great videos.  Music is too happy-go-lucky, but I am a morbid person.</description>
		<content:encoded><![CDATA[<p>Oh, and great videos.  Music is too happy-go-lucky, but I am a morbid person.</p>
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		<title>By: Eium</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-230</link>
		<dc:creator>Eium</dc:creator>
		<pubDate>Tue, 18 Sep 2007 09:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-230</guid>
		<description>Wow.  You circumvented the need to address your opponents arguments by simply claiming that you are right.&lt;br/&gt;&lt;br/&gt;Very convincing.&lt;br/&gt;&lt;br/&gt;Anonymous said... &quot;But If your going to make a video of PvPing against the odds do it fairly&quot;  &lt;br/&gt;&lt;br/&gt;Do you have any idea how idiotic this statement sounds?  Apparently you have no concept of &#039;Strategy?&#039;  Because if you did I wouldn&#039;t be lecturing you on common sense.  If the odds are against me, I employ every available strength and resource available to me.  When is 2 &gt; 3?  When they play by your rules.&lt;br/&gt;&lt;br/&gt;How many of today&#039;s armies line up single file, facing each other, on an open prairie, and begin firing at one another without thought of taking cover?  No one.  Terrorists, gorillas, spies; out in the open they are nothing but individuals, small gatherings.  Against the technologies and the great militaries of today&#039;s countries they&#039;re cockroaches.  But by hiding in jungle forest or city walls, we can&#039;t touch them.  You never play to your opponent&#039;s strengths.  That&#039;s suicide.&lt;br/&gt;&lt;br/&gt;A druid’s greatest strength is mobility.  They are one of the best classes at using LoS, so why shouldn’t they?  As Phaelia said, why would Blizzard place objects and structures in the way if they didn’t intend for us to use them.  You speak as if standing behind a pillar automatically wins us the game.  That we can stand there all day, facing that wall, ignoring everything else that is going on.  Definitely an exploit if that were the case, but it isn’t.&lt;br/&gt;&lt;br/&gt;Anonymous said... “Hey listen, I do arena matches too, and you could say line of sight is a necessary evil, but it doesnt change the fact that its cheap, desperate strategy that is exploiting the level design.”&lt;br/&gt;&lt;br/&gt;Anonymous also said... “if your trying to justify that exploiting the level design to avoid taking damage is a fair strategy, your wrong”&lt;br/&gt;&lt;br/&gt;You probably consider the concept of high ground an exploit as well.  Take Blade’s Edge for example; players on the ground are forced to run all the way to one side or the other to get onto the bridge.  It definitely falls under your “exploiting the level design to avoid taking damage.” That elevation is preventing players from dealing damage to their targets which by your logic must be an exploit.  We should just make all of our battlegrounds and arenas flat plains of nothing, just one big blank field of grass, sand, stone, or dirt.  Brilliant.&lt;br/&gt;&lt;br/&gt;And if you want to be taken seriously at all, please post a name so we can find you online and see how credible you really are.  I don’t believe in judging people simply from their rating, but it does provide a decent scale to base you upon.</description>
		<content:encoded><![CDATA[<p>Wow.  You circumvented the need to address your opponents arguments by simply claiming that you are right.</p>
<p>Very convincing.</p>
<p>Anonymous said&#8230; &#8220;But If your going to make a video of PvPing against the odds do it fairly&#8221;  </p>
<p>Do you have any idea how idiotic this statement sounds?  Apparently you have no concept of &#8216;Strategy?&#8217;  Because if you did I wouldn&#8217;t be lecturing you on common sense.  If the odds are against me, I employ every available strength and resource available to me.  When is 2 > 3?  When they play by your rules.</p>
<p>How many of today&#8217;s armies line up single file, facing each other, on an open prairie, and begin firing at one another without thought of taking cover?  No one.  Terrorists, gorillas, spies; out in the open they are nothing but individuals, small gatherings.  Against the technologies and the great militaries of today&#8217;s countries they&#8217;re cockroaches.  But by hiding in jungle forest or city walls, we can&#8217;t touch them.  You never play to your opponent&#8217;s strengths.  That&#8217;s suicide.</p>
<p>A druid’s greatest strength is mobility.  They are one of the best classes at using LoS, so why shouldn’t they?  As Phaelia said, why would Blizzard place objects and structures in the way if they didn’t intend for us to use them.  You speak as if standing behind a pillar automatically wins us the game.  That we can stand there all day, facing that wall, ignoring everything else that is going on.  Definitely an exploit if that were the case, but it isn’t.</p>
<p>Anonymous said&#8230; “Hey listen, I do arena matches too, and you could say line of sight is a necessary evil, but it doesnt change the fact that its cheap, desperate strategy that is exploiting the level design.”</p>
<p>Anonymous also said&#8230; “if your trying to justify that exploiting the level design to avoid taking damage is a fair strategy, your wrong”</p>
<p>You probably consider the concept of high ground an exploit as well.  Take Blade’s Edge for example; players on the ground are forced to run all the way to one side or the other to get onto the bridge.  It definitely falls under your “exploiting the level design to avoid taking damage.” That elevation is preventing players from dealing damage to their targets which by your logic must be an exploit.  We should just make all of our battlegrounds and arenas flat plains of nothing, just one big blank field of grass, sand, stone, or dirt.  Brilliant.</p>
<p>And if you want to be taken seriously at all, please post a name so we can find you online and see how credible you really are.  I don’t believe in judging people simply from their rating, but it does provide a decent scale to base you upon.</p>
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		<title>By: Anonymous</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-229</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 17 Sep 2007 21:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-229</guid>
		<description>I dont even have to read your post, because you already are wrong, if your trying to justify that exploiting the level design to avoid taking damage is a fair strategy, your wrong.  Furthermore, if this was the Gurubashi arena, this 2v3 wouldn&#039;t of happened.  Hey listen, I do arena matches too, and you could say line of sight is a necessary evil, but it doesnt change the fact that its cheap, desperate strategy that is exploiting the level design.&lt;br/&gt;&lt;br/&gt;Now if your going to make a video demonostrating your skills, do it without using a exploit, thats all I&#039;m saying.&lt;br/&gt;&lt;br/&gt;Do you see Drakedog putting up all his DoTs on people, than running circles around the pillar?</description>
		<content:encoded><![CDATA[<p>I dont even have to read your post, because you already are wrong, if your trying to justify that exploiting the level design to avoid taking damage is a fair strategy, your wrong.  Furthermore, if this was the Gurubashi arena, this 2v3 wouldn&#8217;t of happened.  Hey listen, I do arena matches too, and you could say line of sight is a necessary evil, but it doesnt change the fact that its cheap, desperate strategy that is exploiting the level design.</p>
<p>Now if your going to make a video demonostrating your skills, do it without using a exploit, thats all I&#8217;m saying.</p>
<p>Do you see Drakedog putting up all his DoTs on people, than running circles around the pillar?</p>
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		<title>By: Phaelia</title>
		<link>http://www.resto4life.com/2007/08/06/hafu-and-kasumi-in-2v3-arenas/comment-page-1/#comment-228</link>
		<dc:creator>Phaelia</dc:creator>
		<pubDate>Mon, 17 Sep 2007 13:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.resto4life.com/index.php/2007/08/06/hafu-and-kasumi-in-2v3-arenas/#comment-228</guid>
		<description>@Hafu: Glad to hear it!&lt;br/&gt;&lt;br/&gt;@Anonymous: Wow ... try playing a Druid &lt;em&gt;withoutL&lt;/em&gt; using Line of Sight, why don&#039;t you? In fact, would you prefer if I just sat down so you could chain crit me to death? If Line of Sight weren&#039;t an accepted and intended strategy, there wouldn&#039;t be pillars in Nagrand and Blade&#039;s Edge nor a sarcophagus in Ruins of Lordaeron. High escapability is one of the strengths of the Druid class (in addition to insta-cast HoTs, Cyclone, and Roots). Take that away (as it is in 5v5 where there are too many people to remain out of LoS) and see how well we&#039;re able to compete - i.e., pretty much not at all.</description>
		<content:encoded><![CDATA[<p>@Hafu: Glad to hear it!</p>
<p>@Anonymous: Wow &#8230; try playing a Druid <em>withoutL</em> using Line of Sight, why don&#8217;t you? In fact, would you prefer if I just sat down so you could chain crit me to death? If Line of Sight weren&#8217;t an accepted and intended strategy, there wouldn&#8217;t be pillars in Nagrand and Blade&#8217;s Edge nor a sarcophagus in Ruins of Lordaeron. High escapability is one of the strengths of the Druid class (in addition to insta-cast HoTs, Cyclone, and Roots). Take that away (as it is in 5v5 where there are too many people to remain out of LoS) and see how well we&#8217;re able to compete &#8211; i.e., pretty much not at all.</p>
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