Last night Community Manager Eyonix responded to questions about playing as a Moonkin, including a question posed by Solur of Skullcrusher, “So how many pieces of cloth does your Moonkin wear?” (The answer was 3.) Eyonix goes on to defend Burning Crusade’s lack of leather armor with spell damage by saying:
I’m disappointed that you wouldn’t treat armor the same as any other statistic. As a caster, you really do owe it to yourself to prioritize your gear so that caster stats have priority over defensive stats. You have chosen to play your character as a caster afterall. Armor is a defensive statistic, and while it can be useful, you really should be focusing on the items that benefit you as a caster the most. I think people forget that the armor bonus on the Moonkin ability was mostly a flavor bonus.
I can’t really say that I agree with Eyonix’ assessment of the 400% armor bonus afforded to our Moonkin form as “flavor.” After all, Moonkin are encouraged to regenerate mana by meleeing (albeit, this dynamic is widely regarded as both silly and broken). Balance’s clearcasting ability, Omen of Clarity, also requires that Moonkin be in melee range since it cannot proc through spellcasting like the clearcasting abilities of the Shaman, Priest, and Mage. If the armor bonus really is just “flavor,” why not also award it to the Tree of Life? This would certainly increase the viability of a deep Restoration-spec in Arenas. Which, of course, only points out that an armor bonus — on any of our forms — is certainly more than just “flavor.”
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